Voice Of Reason
First time out of the vault
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ivpiter said:This is Bullshit. Videogames are NOT such a high art form that BIG NAME WRITERS can't understand the self-edifying jargon.“…It sometimes seems like a good idea to attract a big name writer or an established writer in either the comic book field or some other medium [to work on your game], but the fact is, writing for a videogame is a very specific beast. You have to understand how to compliment the gameplay with your fiction, and the best writer in the world, if he doesn’t understand videogames, can’t make that happen.
i agree.
and I also see this as the major letdown with beth's games. The game treats you as if you are the most important person in the world.
in fallout, you can just die and nothing changes for the in-game world.
there doesn't have to be some cinematic sequence triggered everytime i travel to some new location.
in oblivion, NPCs act like they're too stupid to find their own nose and only have a chance to survive because you save them - so you must save them. nice storytelling, nice motivation
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the world of fallout lives on it's own, you just happen to be able to watch it - change a bit here, manipulate a person there, see what happens.
that's my problem with "modern video games". storytelling is waaaay too cinematic.
sorry, that's more of a rant, hope you get my idea.