New York isn’t a crater. Fallout 4 confirms as much.

Am I a glittering gem?

Anyway a lot of this stuff is very interesting and I think I am going to bookmark this page just in case the impossible happens and I actually get to work on a Fallout project one day.

Especially the details about what a city such as NYC would look like after the great war and what the impact of atomic weapons would be on major metropolises.

Damn I honestly wish I could recall all of this as I tend to forget stuff so fast.
Definitely need to keep in mind to consult Charwo and Crni Vuk.
 
I just kinda assumed New York City would be similar to the East Coast metropoles LA and San Francisco. The city centers are highly bombed out, with more intact suburban areas. We don't get to see too much of the actual inner city areas of those cities, but I always just assumed that for example the Boneyard in Fallout 1 is much, much bigger than just the Adytum and downtown areas we're shown in the game. Of course, the city is largely destroyed, but apparently enough is left that people live there (since the Boneyard is still existing and sorta thriving according to NV and Fallout 4).
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I'd think that New York City would look rather similar with various settlements and communities scattered through the ruins.
 
Pretty much agree with you John. We just saw some parts of LA and not all of it.
Would love to have seen some of the steel skeletons of former multi floored buildings which the place is known for.
 
Maybe we'll get a Fallout: Boneyard at some point.



Yeah lol no.
Would have been cool though.
 
Maybe we'll get a Fallout: Boneyard at some point.

Yeah lol no.
Would have been cool though.

Urquhart proposed that for a setting for a sequel to New Vegas but with inspirations from the Walking Dead so I fear it would be revealed that Boneyard would be full of zombie like Ghouls.
No thanks.
 
Urquhart proposed that for a setting for a sequel to New Vegas but with inspirations from the Walking Dead so I fear it would be revealed that Boneyard would be full of zombie like Ghouls.
No thanks.
Yeah, they doubled down on the "radiation turns everyone into zombies" line. Not a fan of that, either.
I would have rather liked a focus on the gang warfare that went on there in the early times after the Great War. The rebuilding stage after the opening of the LA vault, early 2100s, something like that.
 
Am I a glittering gem?

Anyway a lot of this stuff is very interesting and I think I am going to bookmark this page just in case the impossible happens and I actually get to work on a Fallout project one day.

Especially the details about what a city such as NYC would look like after the great war and what the impact of atomic weapons would be on major metropolises.

Damn I honestly wish I could recall all of this as I tend to forget stuff so fast.
Definitely need to keep in mind to consult Charwo and Crni Vuk.

Actually, while my modding skill is low, I'm wondering if you'll comment on my fix thread for Fallout 4:
You are very right that full-scale conversions don't get made BUT, I think Fallout 4 is salvageable. The world-building is awful, but there are fixes, you just have to spruce up Central Boston and then add newspapers and change some terminal information. It's not super hard, just a lot of work.

That and Fallout 4 CAN be fun with the right mods. Mostly Knockout framework and perfect Pacify and a vehicle mod.
 
Most vehicle mods still look rather shoddy, though. Probably some fundamental issue with adding vehicle physics. Weird considering that there's a solid* physics framework in the engine.
Fallout 4 is kinda salvageable in the sense that it can be made semi-fun to play. As a Fallout game or even an RPG it's quite far gone, but when focusing on the fun gameplay elements it can be made fun for a while. Mainly Sim Settlements and related mods, treat the game as the post-apocalyptic Minecraft-clone it wants to be at its heart.

*lel solid, the physics is still tied to framerate. Programming like it's 1989.
 
Yeah, they doubled down on the "radiation turns everyone into zombies" line. Not a fan of that, either.
I would have rather liked a focus on the gang warfare that went on there in the early times after the Great War. The rebuilding stage after the opening of the LA vault, early 2100s, something like that.

Yeah I am really done with zombies now in any form or shape and I hated how Ghouls popped up at graveyards in Fallout 4. Why would they hang around there? They would be at places where there is food as they are not animated dead.

I could see that setting and period work as you describe it John.

Personally my favorite periods in the universe would be after Fallout 1 or after Fallout 2 as I like having Super Mutants around and non zombie Ghouls.
 
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