News from the Interplay stock holder's meeting

boy when i think what we fallout fans have been through all of the years waiting for fo3.

all the ups and downs :shock:

im happy again, hopefully this neverending time waiting will pay in the end.

good news :)
 
I'm glad BOS2 got cancelled at least. FO3, I don't know about - I don't have much faith in a game that gets passed on to another studio half-completed.
 
Interplay - Stockholder's Meeting said:
They may have to sell licenses currently not in use.
Welp, there goes every license Interplay ever had except for Fallout and Baldur's Gate (console).
 
Here is something I saw on GameSpot, which references their 8-K


http://www.gamespy.com/articles/506/506558p1.html


But some bleaker short term news appeared in a Form 8-K filing with the U.S. Securities and Exchange Commission today. In it the company noted a few problems it was facing: The company owes three months worth of rent on its Irvine, California headquarters and has been served with a Three-Day Notice to Pay Rent or Surrender Possession. If the company can't meet that deadline it will be forced to leave its headquarters and disrupt its business while it seeks a new location.

Interplay also said in the filing that the Internal Revenue Service is seeking approximately $70,000 for payroll tax penalties on taxes that were allegedly not paid for. Interplay estimates that it owes an additional $10,000, which it has accrued in penalties for nonpayment of approximately $99,000 in Federal and State payroll taxes, which were due on March 31, 2004 and are still outstanding. If Interplay can get by these problems then the company expects it can be profitable and successful in the future.
 
Thanks for kumquatq3 and Pope Viper for pointing this out:
Interplay's Triumphs and Tragedies
Company reveals both good and bad news about financial results, future plans and short-term troubles.
By James Fudge | Apr. 14, 2004


Interplay has been pretty busy, what with releasing financial results, hosting a conference call to discuss said results and filing a Form 8-K with the U.S. Securities and Exchange Commission today. The news from all three activities has been both positive and negative, leaving spectators outside the company wondering what its future really holds.


The first news from today was the company's financial results for the fourth quarter and year-end of 2003. The company said that for Q4 2003 its net income totalled $3.3 million, compared to a net loss of $5.4 million in the same period a year ago. Net revenues for the fourth quarter 2003 were $11.5 million, compared to $7.1 million in the same period a year ago.


For the twelve-month period that ended December 31st, 2003, Interplay reported net income of $1.3 million, compared to a net income of $15.1 million in the same period last year. The decrease in net income from last year is mainly a result of recording a $28.8 million gain on the sale of Shiny Entertainment. Net revenues for the twelve-month period ended December 31, 2003 were $36.3 million versus $44.0 million in the same period a year ago. Net revenues during the twelve-month period ended December 31, 2003 included $15 million in revenue related to the sale of all future interactive entertainment publishing rights to the Hunter: The Reckoning license.


But some bleaker short term news appeared in a Form 8-K filing with the U.S. Securities and Exchange Commission today. In it the company noted a few problems it was facing: The company owes three months worth of rent on its Irvine, California headquarters and has been served with a Three-Day Notice to Pay Rent or Surrender Possession. If the company can't meet that deadline it will be forced to leave its headquarters and disrupt its business while it seeks a new location.

Interplay also said in the filing that the Internal Revenue Service is seeking approximately $70,000 for payroll tax penalties on taxes that were allegedly not paid for. Interplay estimates that it owes an additional $10,000, which it has accrued in penalties for nonpayment of approximately $99,000 in Federal and State payroll taxes, which were due on March 31, 2004 and are still outstanding. If Interplay can get by these problems then the company expects it can be profitable and successful in the future.


Finally as part of the SEC filing and a conference call today, Interplay announced that it plans to work on several high profile game sequels and will focus on bringing most of the new titles to next generation consoles. Names thrown around by Interplay included Fallout 3, a new Dark Alliance game, a Kingpin sequel for PC and Xbox, Airborne for the PS2, a Descent sequel, a new Earthworm Jim game, and a new Exhaulted title. Since 66 percent of net income for Q4 2003 was based on console games, it's pretty obvious why Interplay would focus its energies in that space.

http://www.gamespy.com/articles/506/506558p1.html
 
Not when i started the post, i had to pick up some groceries in the midle of it
:)

The company owes three months worth of rent on its Irvine, California headquarters and has been served with a Three-Day Notice to Pay Rent or Surrender Possession. If the company can't meet that deadline it will be forced to leave its headquarters and disrupt its business while it seeks a new location.
If Interplay can get by these problems then the company expects it can be profitable and successful in the future.

Could you highlight these parts? :wink:
 
Jesus Christ, here Darth and Haeve get HOW much compensation, and yet they are willing to be evicted over 3 months RENT?!?

That's screwed.
 
I think it also might be the tax problems that might invalidate any excemptions they may seek. No wonder the stock hit rock bottom and is starting to dig.
 
It's been a while since I posted here- I was getting acquainted with the fine folks at www.neo-geo.com- but as soon as I heard of this, I ran like a bat out of hell to post this.

This whole thing reminds me of the saga of Red Dead Revolver- Capcom and Angel Studios announce the game around 2002, one thing happens after another, Capcom cancells the game altogether after Rockstar buys Angel Studios, rechristens them as Rockstar San Deigo, and commisions them to do Midnight Club 2, and around the end of last year, Rockstar buys the rights to the game and lets RSD finish it (it should be out in Q3 2004). The only difference here is that Red Dead Revolver changed publishers- Fallout 3 is going to change developers.

Is it going to be good? Perhaps, if the right hands are crafting the sculpture. Could they learn from their mistakes? I don't have any clear answers there.

And as for me, the equivilant of Fallout 3 rising from the ashes is Sega getting off their asses and making Xbox ports of Virtua Cop 3 and Out Run 2, and Mitsubishi getting off their asses and importing the Lancer Evolution MR. It's looking like the latter will come true, at least... 8)

Oh, and if you're scratching your head on what a Lancer Evo MR is, it's like a Lancer Evo 8 (the one being sold here), but with a few differences; the MR weighs 300 pounds less, thanks to the use of aluminum on the roof, it has a six speed manual (the regular Evo is a 5-speed), it has no radio (like the Evo RS), and it has "vortex generators" above the rear window to aid in aerodynamics. Oh, and the rear spoiler is like the "whale tail" that's available on the Evo 8, but the sides aren't color-coded. Here are a few pics. :D

EDIT: http://forums.evolutionm.net/forumdisplay.php?s=f438173bb98829bfee6cdf94a134d021&forumid=113
 
Kharn said:
Briosafreak, you dork, there's already a newspost up about that

I managed to miss it too. I even sent in a "ooh, look what I found" for you guys to roll your eyes at and ignore.
 
Did Herve (or whoever) answer any direct questions regarding why Interplay was lending to Titus while they were strapped for cash?
 
No. He did state that the note had not yet been repaid, however. Even without the board's intervention, the note was due to be paid in February 2004.
 
dipdipdip0 said:
Kharn said:
Briosafreak, you dork, there's already a newspost up about that

I managed to miss it too. I even sent in a "ooh, look what I found" for you guys to roll your eyes at and ignore.

Too many people don't read the news before reporting newsbits...

I wonder if I should post about all these articles (IGN, Gamespot) which say exactly the same thing as we do, but later :roll:
 
Briosafreak said:
See what i meant on BG3 now taks?

yup... this certainly explains why there was no mention in anybody's quarterlies... namely the "trade" happened in january and, well, it was a trade :)

personally, i trust atari to license the game out better than interplay could simply because they do have more resources and, notably, they aren't on the verge of chapter 11.

taks
 
Yep, that`s true. But on what was called the Jefferson project i have a feeling this was it`s definite end, i`m afraid. Well maybe not , weird things do happen on the gaming world, let`s see what happens.
 
Sir Cone-Ass said:
And as for me, the equivilant of Fallout 3 rising from the ashes is Sega getting off their asses and making Xbox ports of Virtua Cop 3 and Out Run 2, and Mitsubishi getting off their asses and importing the Lancer Evolution MR. It's looking like the latter will come true, at least... 8)

Oh, and if you're scratching your head on what a Lancer Evo MR is, it's like a Lancer Evo 8 (the one being sold here), but with a few differences; the MR weighs 300 pounds less, thanks to the use of aluminum on the roof, it has a six speed manual (the regular Evo is a 5-speed), it has no radio (like the Evo RS), and it has "vortex generators" above the rear window to aid in aerodynamics. Oh, and the rear spoiler is like the "whale tail" that's available on the Evo 8, but the sides aren't color-coded. Here are a few pics. :D

EDIT: http://forums.evolutionm.net/forumdisplay.php?s=f438173bb98829bfee6cdf94a134d021&forumid=113

Oh, but Herr Cone-Ass, havent you heard the news?
 
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