WorstUsernameEver
But best title ever!
RPGWatch has a preview for 1C/Best Way's post-apoc RPG Nuclear Union, which includes a few scant details about the title's gameplay. Here's a snip:<blockquote>Besides the gravitational anomaly there will be several other types of anomalies like invisible labyrinths that can kill the hero if he touches the walls, a sequence of flames appearing from the ground and more. Not all anomalies can be interacted with in the same way - for example, to pass through the invisible labyrinth the player needs to use a special device that makes the walls visible for a very short period of time.
In some cases, you’ll need to cope with anomalies to proceed in the story, but some of them will be optional and will protect nice artifacts that provide a bonus or can be used as a weapon.
There is nothing that could be told about the system that takes care of stats or skills or what options might be available when you level up as that is still under design. Also, the combat system is still under development, but it will be using a real-time system with the option to pause, called ‘GATS’. In this mode the player can queue several shots and then watch the hero executing the order.</blockquote> I can't quite put my finger on it, but the bolded part reminds me of something.
In some cases, you’ll need to cope with anomalies to proceed in the story, but some of them will be optional and will protect nice artifacts that provide a bonus or can be used as a weapon.
There is nothing that could be told about the system that takes care of stats or skills or what options might be available when you level up as that is still under design. Also, the combat system is still under development, but it will be using a real-time system with the option to pause, called ‘GATS’. In this mode the player can queue several shots and then watch the hero executing the order.</blockquote> I can't quite put my finger on it, but the bolded part reminds me of something.