Oblivion gave me faith in Bethesda

i wouldnt be too sure that there will be Jet.

Jet was somewhat of a 'local' drug. you cant be sure FO3 will be set in the same general area as FO2.

besides, the popularity of Jet & it's future could be influenced by the player char, so if they implement it in FO3, it means they throw away a player decision made way back in FO2 and thereby lowering immersion. (not much, but still. it's the details that make it work)
 
John Uskglass said:
I'm actually loving Oblivion right now.

Don't kill me.

What lubricant do you favor for loving it exactly? Maybe thats what everyone here is using wrong...

:?: ,
The Vault Dweller
 
Wahahahahah!

claps5bo.gif
 
21_Blessings said:
There better be children and whores. I want to murder little kids, screw whores, sell my wife to slavery and get addicted to Jet while doing the former all over again.

Maybe better murder little whores and screw kids? Turn slavers into slaves and sell them to Jet dealers?

Ask for more.
 
I like Oblivions combat, but then again, I have great memories of battling liches and rotworms in Ultima Underworld II.

I just downloaded the Gothic II demo...I remember trying the first games demo, but its control system seemed archaic, but I'll give this a shot anyway...although I am busy finishing Starcraft (and soon broodwar)...then Fallout1/2 and Ultima 7...perhaps planescape torment.

Why is anyone bothering to make new games?


Also...I can dig that people like Mario64, but I just don't easily subscribe to that type of platforming...although I have enjoyed Ratchet and Clank and the new Daxter on PSP. But they have the formula that I felt Mario64 lacked. 64 had this evolving, but fairly repetive world system, but I didn't feel like the player was evolving much...I mean, where were the fireballs, hammer suits, frog suits, tanooki suits? It had less mario lore than Super Smash Brothers.
 
Oblivion - well, let's have a look at the great new features :
  • no need of character building
  • punishing for level-ups
  • sick balancing
  • level one Arena Champion
  • a level one main quest
  • no big boss monster
  • no great final fight
  • no lore
  • no moral decisions to make
  • no dialogue study requested
  • no intelligence required at all
  • hidden quest 'Where is the Radiant AI?'
  • new awkward interface (all rights reserved)
  • console shooter atmosphere
  • 100% mainstream compatible
  • 100% NASA-hardware compatible graphics
  • commercialized mods

I've played that sucking action/adventure game with it's ugly console interface -
I don't have any trust in beth's abilities to make a satisfying Fallout3 no more.
If that are beth's ideas of an RPG, I can only say 'Goodnight Fallout3'.
 
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