NotAcasul
meanie
A quote from Feargus Urquhart, Obsidian's CEO:
"Obviously, as you’ve probably guessed, we’re starting to move forward on [Pillars of] Eternity II. That is probably something that we want to look at [in terms of crowdfunding]. I think people felt like we delivered on our promise, and then that felt like we could go with Eternity II and people would support us again, because they trust us.
Eternity II is not announced, [but] it seems silly for me not to acknowledge it, though. If someone asks “Are you working on it?”, I respond “Well, wouldn’t you work on it?”. So then they say “So you must be working on it”, and then I’m like “Well, yeah”."
EXTREMELY INTERESTING:
"However, Obsidian’s CEO also mentioned that there’s a small group of people within the studio that’s working on something completely new, but he didn’t want to share any details regarding that yet. What’s worth noting, though, is that the names of Tim Cain and Leonard Boyarsky came up while talking about this. Feargus didn’t say that directly, but he pointed that it might have something to do with a prototype using Unreal Engine, that he mentioned during his podcast with Game Informer."
Source: http://www.gamepressure.com/e.asp?ID=712
Oh boi here we go again wit da hype-o-meter
"Obviously, as you’ve probably guessed, we’re starting to move forward on [Pillars of] Eternity II. That is probably something that we want to look at [in terms of crowdfunding]. I think people felt like we delivered on our promise, and then that felt like we could go with Eternity II and people would support us again, because they trust us.
Eternity II is not announced, [but] it seems silly for me not to acknowledge it, though. If someone asks “Are you working on it?”, I respond “Well, wouldn’t you work on it?”. So then they say “So you must be working on it”, and then I’m like “Well, yeah”."
EXTREMELY INTERESTING:
"However, Obsidian’s CEO also mentioned that there’s a small group of people within the studio that’s working on something completely new, but he didn’t want to share any details regarding that yet. What’s worth noting, though, is that the names of Tim Cain and Leonard Boyarsky came up while talking about this. Feargus didn’t say that directly, but he pointed that it might have something to do with a prototype using Unreal Engine, that he mentioned during his podcast with Game Informer."
Source: http://www.gamepressure.com/e.asp?ID=712
Oh boi here we go again wit da hype-o-meter