Obsidian has already proven they could do wonders with the Fallout 4 dialogue system

It's probably the unprecedented nature of the idea. Obsidian's work on NV felt like a weird hiccup in Zenimax's machinery; an aberration. It just feels unlikely because Bethesda just kinda...does things. It would be an incredible business decision to do so-especially as TES VI is years and years away. It's just hard to say whether they've even thought about it.
 
Alpha Protocol is actually one of my favorite games, warts and all. And it has more than most. Though, frankly, I just want to see Obsidian play with the toys in FO4's box. New Vegas with decent shooting and a *slightly* more competent framework would be wonderful. I want it more than anything but I will not be holding my breath.
Bethesda would have to be out of their mind to make the business decision not to ask Obsidian to make another Fallout game.

I don't know why people are so pessimistic regarding this possibility. Fallout: New Vegas was a great success and sold a LOT. You would be absolutely insane as a business not to do that again because it's a lot of money we are talking about. And allowing it to happen would get good press from Fallout fans who are miffed at the shift away from an RPG and away from the original Fallouts.

I see no downside whatsoever to having Obsidian make another Fallout game for anyone including Bethesda. Only positives.

Don't forget the restrictions made by Bethesda on Obsidian if they made a new Fallout game.
 
Alpha Protocol is actually one of my favorite games, warts and all. And it has more than most. Though, frankly, I just want to see Obsidian play with the toys in FO4's box. New Vegas with decent shooting and a *slightly* more competent framework would be wonderful. I want it more than anything but I will not be holding my breath.
Bethesda would have to be out of their mind to make the business decision not to ask Obsidian to make another Fallout game.

I don't know why people are so pessimistic regarding this possibility. Fallout: New Vegas was a great success and sold a LOT. You would be absolutely insane as a business not to do that again because it's a lot of money we are talking about. And allowing it to happen would get good press from Fallout fans who are miffed at the shift away from an RPG and away from the original Fallouts.

I see no downside whatsoever to having Obsidian make another Fallout game for anyone including Bethesda. Only positives.

Don't forget the restrictions made by Bethesda on Obsidian if they made a new Fallout game.
I would love it if Obsidian came along and gave us Fallout: ________ (area to be determined) with Fallout 4's gunplay and assets, better dialogue and quests. MAKE IT HAPPEN.
 
I would love it if Obsidian came along and gave us Fallout: ________ (area to be determined) with Fallout 4's gunplay and assets, better dialogue and quests. MAKE IT HAPPEN.

If they wanted to play around with verticality like Bethesda does a bit in FO4, then Sacramento would be a good choice. Not a *huge* metropolis but plenty of tall buildings that may or may not have withstood the blasts. It's a capital so perhaps not. :P
 
Alpha Protocol is actually one of my favorite games, warts and all. And it has more than most. Though, frankly, I just want to see Obsidian play with the toys in FO4's box. New Vegas with decent shooting and a *slightly* more competent framework would be wonderful. I want it more than anything but I will not be holding my breath.
Bethesda would have to be out of their mind to make the business decision not to ask Obsidian to make another Fallout game.

I don't know why people are so pessimistic regarding this possibility. Fallout: New Vegas was a great success and sold a LOT. You would be absolutely insane as a business not to do that again because it's a lot of money we are talking about. And allowing it to happen would get good press from Fallout fans who are miffed at the shift away from an RPG and away from the original Fallouts.

I see no downside whatsoever to having Obsidian make another Fallout game for anyone including Bethesda. Only positives.

Don't forget the restrictions made by Bethesda on Obsidian if they made a new Fallout game.
I would love it if Obsidian came along and gave us Fallout: ________ (area to be determined) with Fallout 4's gunplay and assets, better dialogue and quests. MAKE IT HAPPEN.

BELIEVE!!
 
Dr Fallout;4101639 Don't forget the restrictions made by Bethesda on Obsidian if they made a new Fallout game.[/QUOTE said:
Whatever Obsidian manages to make in the FO4 engine under Bethesda's guidance, it can't be any more of an affront to what Fallout was then FO4. Honestly I really don't see any downside of Obsidian makes a sequel to FO4, in fact there's plenty of things in FO4 that I enjoyed, so yeah I'd love to see Fallout New Vegas 2 or whatever they call it with FO4's gunplay and crafting but also different ammo types, hardcore mode, better writing, better characters, and better world building.
 
Obsidian could do more than improve their dialogue system.
They could improve the writing, lore, quests, weapon design, and-- well-- pretty much everything.

I don't think you need to aim very high to improve upon:
Will you help me with those raiders?
  1. Sure, I'd be happy to help.
  2. Yes, but when I do a job I expect to get paid.
  3. Absolutely, I love any opportunity to get shot full of holes. [Sarcastic]
  4. I'm going to need more information. Also, yes.

Ideally, even with a dialogue wheel, you'd have more than four options at a time. You could have it like DX:HR where the fourth option is just "More" and it'll show three different options. In that case, these answers should be;

1. Sure, I'd be happy to help.
2. How much am I getting paid?
3. Sorry, too dangerous.
4. I need more information before I commit.
5. Alright, I'll do it. I do so love getting shot at.
6. Aw, hell naw!

If we're sticking with the current system, then it should be
1. [Yes] Sure, I'd love to help.
2. [No] No thanks, too dangerous.
3. [Info?] I'm gonna need more information.
4. [Sarcastic Yes] Alright, I'll do it. I do so love getting shot at.
 
Obsidian could do more than improve their dialogue system.
They could improve the writing, lore, quests, weapon design, and-- well-- pretty much everything.

I don't think you need to aim very high to improve upon:
Will you help me with those raiders?
  1. Sure, I'd be happy to help.
  2. Yes, but when I do a job I expect to get paid.
  3. Absolutely, I love any opportunity to get shot full of holes. [Sarcastic]
  4. I'm going to need more information. Also, yes.

Ideally, even with a dialogue wheel, you'd have more than four options at a time. You could have it like DX:HR where the fourth option is just "More" and it'll show three different options. In that case, these answers should be;

1. Sure, I'd be happy to help.
2. How much am I getting paid?
3. Sorry, too dangerous.
4. I need more information before I commit.
5. Alright, I'll do it. I do so love getting shot at.
6. Aw, hell naw!

If we're sticking with the current system, then it should be
1. [Yes] Sure, I'd love to help.
2. [No] No thanks, too dangerous.
3. [Info?] I'm gonna need more information.
4. [Sarcastic Yes] Alright, I'll do it. I do so love getting shot at.

Yeah even that's a big difference.
 
I remember Bethesda saying they wanted to always say yes to the players. I didn't realise they wanted their players to always say yes too.
 
I would love it if Obsidian came along and gave us Fallout: ________ (area to be determined) with Fallout 4's gunplay and assets, better dialogue and quests. MAKE IT HAPPEN.

If they wanted to play around with verticality like Bethesda does a bit in FO4, then Sacramento would be a good choice. Not a *huge* metropolis but plenty of tall buildings that may or may not have withstood the blasts. It's a capital so perhaps not. :P
I think it would be interesting to have them handle the West Coast and have Bethesda do the East Coast. Then Again, I prefer the East Coast post-apocalypse because some desert areas are already Wastelands BEFORE nuclear war so it's sometimes hard to even tell the difference.
 
I think it would be interesting to have them handle the West Coast and have Bethesda do the East Coast. Then Again, I prefer the East Coast post-apocalypse because some desert areas are already Wastelands BEFORE nuclear war so it's sometimes hard to even tell the difference.
That was kinda the point though in FO1, 2 and NV, the maps were desert because they were naturally desert. I mean taking some liberties with a setting to establish a certain atmosphere but turning DC (essentially built on top of a swamp) into a desert is a bit ridiculous. I mean FO4 is a bit better, but there's still dead trees all around even after 200 years for some unexplained reason.
 
I see no downside whatsoever to having Obsidian make another Fallout game for anyone including Bethesda. Only positives.

Would Obisidian be allowed to implement a skill system? It kinda sucks now that the last remaining RPG elements are stripped from the franchise. You can't even mod this shit back into shape now, so Obisidian will have a tough job cut out for them. At least they could produce a -decent- story, but still, the whole franchise is becoming less and less like anything Fallout ever was. If Bethsoft keeps dumbing it down, Obisidian has to dumb down along with it. :(

Also, even though FNV was more like Fallout than F3 and F4 ever will be, it still didn't feel like a proper sequel to the original series. Not just because they had to work with the whole "fallout is a shooter now"-thing but also story wise. Can't quite put my finger on it. In F1 and F2 I felt like I was out to save what was left of the world. FNV was just a silly war for territory. No real villains or heroes there. It felt weak after the great narratives of F1 and F2. At least they managed to be respectful towards the original series, but that just makes it a nice tribute.

I don't think the Fallout franchise can be saved in any way, at this point. :(

Edit: after some sips of beer and some thought I've come to the conclusion that it'd be best if the whole franchise just died out after this. Even if Obsidian is allowed to produce a marginally better game than Bethesda did, it'll still just be beating a dead horse. This shit has gone beyond redemption by now. As long as the rights to the franchise are in the hands of Bethsoft and they get to decide how the actual mechanics of the game work with their engine and all, it'll never be like Fallout ever again.
 
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Alpha Protocol is actually one of my favorite games, warts and all. And it has more than most. Though, frankly, I just want to see Obsidian play with the toys in FO4's box. New Vegas with decent shooting and a *slightly* more competent framework would be wonderful. I want it more than anything but I will not be holding my breath.

Same here. Obsidian could do so much, but what kind of restrictions is Bethesda going to make?
I doubt there would be much in the way restrictions if they keep to the west or Midwest. I think time would be more on an issue then anything else.
 
FNV was just a silly war for territory. No real villains or heroes there. It felt weak after the great narratives of F1 and F2.
Interesting because I found the narrative in 1 and 2 to be a bit simplistic, in fact I liked that NV didn't have any real heroes and I'm not sure how that weakens the narrative. Really for me the main strength of the originals was the world building more than the narrative. Different strokes I suppose
 
I see no downside whatsoever to having Obsidian make another Fallout game for anyone including Bethesda. Only positives.

Would Obisidian be allowed to implement a skill system? It kinda sucks now that the last remaining RPG elements are stripped from the franchise. You can't even mod this shit back into shape now, so Obisidian will have a tough job cut out for them. At least they could produce a -decent- story, but still, the whole franchise is becoming less and less like anything Fallout ever was. If Bethsoft keeps dumbing it down, Obisidian has to dumb down along with it. :(

Also, even though FNV was more like Fallout than F3 and F4 ever will be, it still didn't feel like a proper sequel to the original series. Not just because they had to work with the whole "fallout is a shooter now"-thing but also story wise. Can't quite put my finger on it. In F1 and F2 I felt like I was out to save what was left of the world. FNV was just a silly war for territory. No real villains or heroes there. It felt weak after the great narratives of F1 and F2. At least they managed to be respectful towards the original series, but that just makes it a nice tribute.

I don't think the Fallout franchise can be saved in any way, at this point. :(

Edit: after some sips of beer and some thought I've come to the conclusion that it'd be best if the whole franchise just died out after this. Even if Obsidian is allowed to produce a marginally better game than Bethesda did, it'll still just be beating a dead horse. This shit has gone beyond redemption by now. As long as the rights to the franchise are in the hands of Bethsoft and they get to decide how the actual mechanics of the game work with their engine and all, it'll never be like Fallout ever again.
Thankfully for me Fallout is not going to die out ever. It's actually become mainstream at this point. Conan O'Brian even made a Fallout video. I am staying optimistic that Fallout becoming mainstream and all this money going around the franchise may be good for it - Bethesda may let Obsidian do another game and may allow for experimentation and even a top-down isometric Fallout like the originals. Spin-offs could be amazing. Or they could be cheesy cell phone games. I'm hoping for the former.
 
FNV was just a silly war for territory. No real villains or heroes there. It felt weak after the great narratives of F1 and F2.
Interesting because I found the narrative in 1 and 2 to be a bit simplistic, in fact I liked that NV didn't have any real heroes and I'm not sure how that weakens the narrative. Really for me the main strength of the originals was the world building more than the narrative. Different strokes I suppose

Agreed, the first one was fine, though again simplistic while the second was pure chosen hero shit. Still the writing was great apart from that.
 
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