Fallout Tactics mod (Old thread) ENCLAVE mod downloads Full version with bugs fixed

FalloutRocks said:
Hello all!

First, BIG TY for developers and comunity working on this mod! Awesome stuff :clap: :clap:


Just doing 2nd mission, getting stompped from the ground...um...reloading chopper miniguns...?

Thank you for playing!
 
WildWolfofDark said:
FalloutRocks said:
Just doing 2nd mission, getting stompped from the ground...um...reloading chopper miniguns...?

The miniguns have an inventory (hit I and put the ammo on the guy running the miniguns). You should be able to take them all out without running out of minigun ammo.

-- Ty, I 've found it and managed to clear most of BOS crew with 'chopers'. :twisted:

Btw Am I right or that minigun is much stronger then I remember it from f2? That BOS dude with it was one man army, one shotting everyone without enclava armour. :crazy: Had to wait till he gets out of ammo...


AT the moment, struggling at mission 3...playing on hard tho but still

:clap:

EDIT: um, save games got damaged/corrupted. Was playing, game has crashed (BOS has stopped working..etc). I can load up save game but its bugged...Can contoll all my 6 characters but cant access inventory, reload/change gun or anything. Rest of the game is still working..etc. map, NPCs ..
Had 3 save games (all 3 on the same 3rd mission) and all 3 are ..bugged.

Happened before 1-2 times but i was able to load up older save games. This time all 3 were 'stuck'. :|

Plaing from the start (mission 1) or waiing for 2.9?
 
Those damned Cybros

I assume you're talking about the oil pump as the third mission? Let's just say you want to take out the BoS as fast as possible and bring as many traps as you can carry. Also rockets will help out a lot since the scavanged helicopter's minigun doesn't seem to function. (There's also some nice items on this level if you know where to look. Helped me beat the level. :D )
 
FalloutRocks said:
WildWolfofDark said:
FalloutRocks said:
Just doing 2nd mission, getting stompped from the ground...um...reloading chopper miniguns...?

The miniguns have an inventory (hit I and put the ammo on the guy running the miniguns). You should be able to take them all out without running out of minigun ammo.

-- Ty, I 've found it and managed to clear most of BOS crew with 'chopers'. :twisted:

Btw Am I right or that minigun is much stronger then I remember it from f2? That BOS dude with it was one man army, one shotting everyone without enclava armour. :crazy: Had to wait till he gets out of ammo...


AT the moment, struggling at mission 3...playing on hard tho but still

:clap:

EDIT: um, save games got damaged/corrupted. Was playing, game has crashed (BOS has stopped working..etc). I can load up save game but its bugged...Can contoll all my 6 characters but cant access inventory, reload/change gun or anything. Rest of the game is still working..etc. map, NPCs ..
Had 3 save games (all 3 on the same 3rd mission) and all 3 are ..bugged.

Happened before 1-2 times but i was able to load up older save games. This time all 3 were 'stuck'. :|

Plaing from the start (mission 1) or waiing for 2.9?

I am sorry for all the bugs I will try to fix them all! In 2.9
 
Re: Those damned Cybros

WildWolfofDark said:
I assume you're talking about the oil pump as the third mission? Let's just say you want to take out the BoS as fast as possible and bring as many traps as you can carry. Also rockets will help out a lot since the scavanged helicopter's minigun doesn't seem to function. (There's also some nice items on this level if you know where to look. Helped me beat the level. :D )

*** WARNING***
MAybe some spoilers included!
***WARNING***

-- Think that was not oil pump, my mission was when you start with that giant vehicle, big map with loots of enemy, boobytraps and vehicles (hummer, scout car, armored truck..etc). I found mortar but have no ammo for it (says it uses 75mm, i have SABOT and normal rockets for grenade loncher...).
SABOT saved me few times, awesome rockets, precise with high damage.

Think I have to recover some item for base...not sure, I was on half mission when it got bugged.

Anyway, great mission indeed, to bad It got bugged, will have to start from the the begining.

Anyway, ty for the tips for oil pump mission, looking forward to it :)))
 
I suppose you should expect a lot of issues and bugs within a conversion of this magnitude. Even with players testing it and developers working to fix problems all of the time there will always be a few that may be missed, overlooked, or too difficult to correct.

So long as the game functions and the fatal or important bugs get fixed, this project could be enjoyed by a lot of gamers and should be advertised in a greater scale. Attracting more players may help you notice more bugs.

As for me, I hardly have the time to sit down and play a game most days. But you should definately be expecting me to have a try some day. The whole style of this conversion sounds very tempting and if you need any help with extra tiles or sprites, just let me know.
 
xxxRedMetalxxx said:
I suppose you should expect a lot of issues and bugs within a conversion of this magnitude. Even with players testing it and developers working to fix problems all of the time there will always be a few that may be missed, overlooked, or too difficult to correct.

So long as the game functions and the fatal or important bugs get fixed, this project could be enjoyed by a lot of gamers and should be advertised in a greater scale. Attracting more players may help you notice more bugs.

As for me, I hardly have the time to sit down and play a game most days. But you should definately be expecting me to have a try some day. The whole style of this conversion sounds very tempting and if you need any help with extra tiles or sprites, just let me know.

Yes,
Enclave will not get any more new stuff just more bug fixes, BUT Enclave II is up and it will need sprites/tiles and lots of them! I will post the stuff I need in the Fallout Last Vegas post.
 
Re: Enclave 2 and Last Vegas

WildWolfofDark said:
I can't wait to try out Enclave 2 and Last Vegas. :3
:) Enclave II and Last Vegas will be update soon! I will post here when Enclave II are updated.

You will love the updates I promise ;)
 
RobertHouse said:
Enclave will not get any more new stuff just more bug fixes, BUT Enclave II is up and it will need sprites/tiles and lots of them! I will post the stuff I need in the Fallout Last Vegas post.

Just PM me if you want me to work on anything in specific, I will continue to work on "Red-Tec" resources but the project involves so much, it may take some time. If you ask for something, I will put my work aside and help out if I can.
 
Anti tank gun found in the Oil Pipe mission cannot reload using the 75mm tank shells.

Airstrike Radio does not take the ammo its given for the SHOCK mission.
 
devis said:
Anti tank gun found in the Oil Pipe mission cannot reload using the 75mm tank shells.

Airstrike Radio does not take the ammo its given for the SHOCK mission.

Hmmm...

Is it just me, or is the anti tank weapon not supposed to be loaded with 75mm tank rounds? And maybe the 75mm tank shells are for use with a tank?? Not sure how you designed this mod and I hav'nt played it but that just does'nt seem right. Maybe this is more down to human error rather than a bug. I'm pretty sure you would know what ammunition to use with what weapons, right Robert?
 
That is a bug :) it will be fixed when I re upload the mod I am giving you all time to get through it and find bugs.

The main bugs that will be fixed are the CG armor bug and the Anti Tank Gun.

Ya, its hard to re make the FT Improver's files and open all the guns and set them all up correctly. remember I didn't make the mod I converted it from Chinese and fixed dozens of bugs. unfortunately I added some bugs but I'm getting through them soon no bugs still have to fix first mission crash bug.
 
Fassard seems to dupe 3x in enclave bunker if you remove him from group.

Jane Henderson Stat bug, and always spawns kneeling.
 
Holy S**T!!!
I've just researched it, please tell me you have one of these!?!? Because that would be f**kin awesome!!!!
Pak401.jpg
 
Is the encounter rate supposed to be this cumbersome? Its regular to have over 10 encounters per square.
 
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