This isn't entirely a good thing. Recompiling the source code means that sfall wont work, and hence pieces of Killap's patch and restoration project, and also the megamod wont work. The resolution patch, city patch, and all other patches which modify the exe will also need to be modified, along with any mods which rely on them. In exchange for fixing some bugs, most of which have been fixed by the community already, many existing mods aren't going to work without modification. Hopefully none of the data files are changed, so that the new exe can be switched out with the old ones without causing any problems.Per said:Secondly, the games have purportedly been rigged to work flawlessly on Windows XP and Vista, a feat which according to Shacknews has been done with access to the games' source code.
Kyuu said:I'm amazed it took this long for someone to come up with this idea. Of course, the idea has probably been there for a long time, but getting access to the source codes of these games probably took an extraordinary amount of digging, pleading, and finagling.
Phil the Nuka-Cola Dude said:Kyuu said:I'm amazed it took this long for someone to come up with this idea. Of course, the idea has probably been there for a long time, but getting access to the source codes of these games probably took an extraordinary amount of digging, pleading, and finagling.
I thought that at first as well, but then I realized that whoever owns the rights to those games currently isn't making a dime off of their retail sales anymore; and that they'd probably jump at the opportunity to not only have their games distributed digitally.. but fixed as well.
Jiggly McNerdington said:Gotta say, CD Projekt just seems to be getting better and better. Admittedly I only know them from The Witcher, but with their support of that and now making a service as cool as this I'm a hell of a lot more inclined to throw money at them.
Not bad for a bonus of 6 dollars purchase.Jiggly McNerdington said:Buying the game is just the beginning. With a purchase of any game at GOG.com you'll also get some great additional materials for free, including game guides, walkthroughs, wallpapers and more. No joke.
Modders can always choose to mod the revamped games.Timeslip said:This isn't entirely a good thing. Recompiling the source code means that sfall wont work, and hence pieces of Killap's patch and restoration project, and also the megamod wont work. The resolution patch, city patch, and all other patches which modify the exe will also need to be modified, along with any mods which rely on them. In exchange for fixing some bugs, most of which have been fixed by the community already, many existing mods aren't going to work without modification. Hopefully none of the data files are changed, so that the new exe can be switched out with the old ones without causing any problems.
They do if they are addicted to the game. Which is where mod comes into.Timeslip said:On the other hand, most players don't bother with mods, and it's better for them that the game works straight out of the box.
zioburosky13 said:They do if they are addicted to the game. Which is where mod comes into.Timeslip said:On the other hand, most players don't bother with mods, and it's better for them that the game works straight out of the box.
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Ausir said:The service will be North America only for now, by the way.
How do you know? It makes sense to me, but I didn't find any information about it.Ausir said:The service will be North America only for now, by the way.
Don't get your hopes up too high. They'll probably use DOSBox for dos games... see here: http://forums.3drealms.com/vb/showthread.php?t=32172 (look for Qbix's posts). Which saves users trouble, but is not exactly what I would call "XP compatible".Madbringer said:Holy fuck!![]()
This is great, now i can finally get at least some of the classics i missed out on. I hope they'll deal with games older than those on the teaser screen, too.
XP compatible Syndicate? Magic Carpet? System Shock 1? Toonstruck?
Ashmo said:Source? Because that would make me rage-kill them in an instant.
Atombunker said:Don't get your hopes up too high. They'll probably use DOSBox for dos games... see here: http://forums.3drealms.com/vb/showthread.php?t=32172 (look for Qbix's posts). Which saves users trouble, but is not exactly what I would call "XP compatible".![]()
No, that would be great, and wonderful.kyle said:doh ... what did you expect ? o_O
i dont even want to think about effort required to port each of dos games to win32, that would be sick, and stupid
There is nothing wrong with dosbox. But why should I buy these games from GOG, when they already work with dosbox? System Shock 1, for example runs fine with dosbox. This is fine for newbie users, which don't want the hassle with the configuration.there is dosbox, it works, whats wrong with that ?
if you can run it on XP its XP compatibile (who gives a damn about it running natively?)
that said i do expect some preconfiguration of dosbox for each of released titles
Way to prick my balloon there Ausir.Ausir said:The service will be North America only for now, by the way.
As CodeZombie pointed out, you'd think that would be the case. But, experience with the video game industry (and software industry in general) shows that more often than not, publishers are extremely weird when it comes to their assets, particularly source codes. They seem to feel threatened by the very idea that they'd give someone access to their precious code, even when they stand to gain nothing by keeping it to themselves.Phil the Nuka-Cola Dude said:I thought that at first as well, but then I realized that whoever owns the rights to those games currently isn't making a dime off of their retail sales anymore; and that they'd probably jump at the opportunity to not only have their games distributed digitally.. but fixed as well.