welsh
Junkmaster
Ok, just a quick heads up-
Prudence- Not sure if the character on the Character thread is for Kilrick or for LW. It seemed you were off to NY with the Kilrick bunch, but now you are here. Might want to check this. You are welcome to post here as well, even using the same character, but these are two different games.
Zoe and Syphon- The 5th Column has sent mortars and lancer/riflers to get the factory. This is not supposed to turn into a big fight, but merely to get you all moving on evacuating. Some of those in the factory might stay behind, but they'll get killed if they do. The mortars will take some time in destroying the factory, which should allow you and assorted refugees to escape to the fort.
You might have to run a decoy with your horses, but those lancers are fast. Probably it will end up with the refugees running for the fort with the lancers hot on their tail.
Ed- don't mean to keep upsetting your plans. IN one of the earlier posts an Oprezki hit on a small inn is depicted. We could expect a similar attack. The idea of using the tunnel to create confusion is a good one. Perhaps it might be a good way to hit the mortars before they do much damage. An alternative idea might be to let them into the fort.
If you remember in The Magnificent Seven, the bandit leader says, "I see, improvement, new walls! They will not keep me out." To which the gunslingers reply. "they are not there to keep you out, but to keep you in."
Rogue, Rama and Prudence- I hope you are pming each other. These Abominations are real nasty critters. Kind of a mix between John Carpenter's The THing, the aliens in "Starship Troopers", the Deathclaw and your favorite Lovecraft monsters. Nasty critters.
Gunslinger- will you be finishing up soon?
Overall, we should be finishing this up pretty soon. Then a break before we start it up again with Chap 4. This one is almost finished.
Prudence- Not sure if the character on the Character thread is for Kilrick or for LW. It seemed you were off to NY with the Kilrick bunch, but now you are here. Might want to check this. You are welcome to post here as well, even using the same character, but these are two different games.
Zoe and Syphon- The 5th Column has sent mortars and lancer/riflers to get the factory. This is not supposed to turn into a big fight, but merely to get you all moving on evacuating. Some of those in the factory might stay behind, but they'll get killed if they do. The mortars will take some time in destroying the factory, which should allow you and assorted refugees to escape to the fort.
You might have to run a decoy with your horses, but those lancers are fast. Probably it will end up with the refugees running for the fort with the lancers hot on their tail.
Ed- don't mean to keep upsetting your plans. IN one of the earlier posts an Oprezki hit on a small inn is depicted. We could expect a similar attack. The idea of using the tunnel to create confusion is a good one. Perhaps it might be a good way to hit the mortars before they do much damage. An alternative idea might be to let them into the fort.
If you remember in The Magnificent Seven, the bandit leader says, "I see, improvement, new walls! They will not keep me out." To which the gunslingers reply. "they are not there to keep you out, but to keep you in."
Rogue, Rama and Prudence- I hope you are pming each other. These Abominations are real nasty critters. Kind of a mix between John Carpenter's The THing, the aliens in "Starship Troopers", the Deathclaw and your favorite Lovecraft monsters. Nasty critters.
Gunslinger- will you be finishing up soon?
Overall, we should be finishing this up pretty soon. Then a break before we start it up again with Chap 4. This one is almost finished.