OOC-Fallout California 2nd chance

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PyroPhoenix

Look, Ma! Two Heads!
Hey everybody Pyrophoenix here and I would like to state that the Fallout california idea created on Vault0.org a year ago rocked.

Sadly it never really got off the ground as far as I know of and died out after 1 count it 1 post on vault0.org and after a few weeks here.

I am sure most of you are famailiar with it and would like to see it done but it was forgotten.

Anyone who agrees with me post here and maybe we could get one started again.

sincerely,
Pyrophoenix
 
Pyro- we tried to get that started here last year, but there was some problems primarily because the person who pushed the idea, Syphon, didn't get much in the way of approval from the person who originated it. I would prefer if that didn't blow up in our faces again.

I would be glad to host it here. However, it is something in Vault 0 and unless we get some permission from them, it's kind of like stealing someone else's idea, ya know. So ask first before borrowing.

Do you want to contact the people at Vault 0 to see if they give you the greenlight?
 
Pyro, if you get permission to go ahead, i will be more than happy to play. As that was the reason for me registering at NMA. :)




Cheers Thorgrimm
 
good cause I sent an email to murdock

maybe others can join

and although i would help gm the game i wuldnt do all the math

i would leave it to an honor system

=)
 
Pyro, good luck getting ahold of Murdock, as he hasn't been seen on Vault 0 since Feb of this year. That is why i gave up on vault 0. Got tired of waiting for him to reappear.




Cheers Thorgrimm
 
Nice posts on the iCC's Thorgrimm-

OK, but if Murdock is not the person to speak to, who is?
 
If nothing else I could just do it anyways as he doesn't have a copyright and it was meant for fun anyways.

Besides

If he gave NMA permission once to make one then I am sure he wouldn't care if we did it again.

and if that fails ill make the exact same thing myself and call it fallout: wastelands =)
 
Welsh, thanks. As for Fallout California, i do not know, as it is definitely Murdock's baby, but he is MIA, so that is why i started making my own set of rules.
Pyro i have a pretty good set of rules almost done.





Cheers Thorgrimm
 
Pyro, would be more than happy to, as this type of game is what i like the best. :)

Just a little bit to go. Working on the economic fine details and pop growth.



Cheers Thorgrimm
 
Hold your horses, folks

Been an Admin at Vault 0, I have the authority to speak on this matter.
I appreciate the enthusiasm, but lets remember
Murdock created Fallout California, he has the rights on it, even though it is not copyrighted the law (and that goes for all countries) respects his moral rights. That means he has the right to use it at his will, and he along with the people who were developing it are the ones who can alter, adapt, etc.
Even though he is away I dont think we have any right to tamper with what he has created without his permission. BTW this is exactly what mentioned, discussed and decided, when someone first tried to bring this matter here in no mutants alowed. At the time, Maniac (who was developing this project with Murdy) has spoken on his behalf and made clear he did not want it to be used outside Vault0 without Murdocks permission.
Murdock has been away for many months but it still does not give us the right to use california . If the situation was reversed (a creation of yours and he asking me about and you being away) I would have said the same.
On the other hand, nothing stops you from creating a game of your own.
And I shall add that there are many other games going on in Vault 0, so you did not have to give up (it was not a delicate statement on your part, but, anyway...)

Cheers,

Zoe
 
Fine then good point

I haven't exactly been delicate or diplomatic on this but it is an online rpg game....not dungeaons and dragons or shadowrun or some other thing with good legal representation. All that aside you are still right and I respect Murdoch's rights and privileges

so here is what I am thinking

Assuming our old Fallout california thread was good by Murdoch why dont we just edit out the old stuff from the ICC board of it and restart. We can just use the old organizations in the OOC board and add new ones for those who wish to join

Fair enough?
 
****************************************************
ZOE edit. No Rudeness or Lies Allowed :) Be honest and nice or be kicked.
****************************************************

. As for Maniac, Ash, and Scuz have managed to drive him off also, so NONE of the creation team has been there for a bit. As for my rules, they are not Murdock's.
To be honest mine are far superior to your MIA boss's at Vault Zero.

And it will be Called Fallout: Rebirth of Civilization.

Pyro, i just suggest we forget that Vault 0 stuff and do our own, that way we will not bruise anybody's dainty egos.

Cheers Thorgrimm
 
Pyrophenix,

If Murdock had given permission to anybody to use his setting in another board other than vault0, Maniac and others would not have questioned when they saw the thread start here... Maniac was writing the setting with Murdock, he would know if permission was given - and as it was made clear at the time, it was not.

So I suggest we simply make a brand new setting in fallout. Yeah, lets make our own stuff, it will be fun and nobody will be offended.
We all will be able to add peculiar thinguies and touches and it will be as fun as playing. Actually, folks, playing on a game you started developing is way more fun.

Cheers

Zoe
 
Thorgrimm I am liking you more and more everyday

Fine by me dude

and cool name too

but if we do this u r gonna havta recreate all rules not just an add on

think ya can do it?

my guess would be to take all price lists and add 1 gold to the cost of everything and then give like an extra 100 bucks to start off

keep the same rules but refrase em a little

Thorgrimm you kick ass :twisted:
 
sorry for double post but Zoe posted while i was writing my post and she has a damn good idea

why dont each of us pitch in a little to add ons

If it isnt taken i would create a scavenger or nomad add on

Zoe you could make the bar and themepark add ons seeing as how you love em so much

Thorgrimm has basics and more

any objections so far?

also itd be cool if psycho did advanced weaponry and vehicles. He seems to like that stuff.

If anything pm me with ideas and ill bounce em off Thorgrimm if he agrees to undertake this task

will ya Thorgrimm?
 
Pyro, already redone everything, nothing is Murdock's.
All i am finishing up right now is the Population growth of critters and people, and the advanced version of the economics. When i am finished i will post.
And this is the way i see it. when it is posted i do not give a rat's dirty behind who uses it for what, as it is created to have fun, not be lorded over as MY creation, you MUST ask me!

Here is a little snippet, you can have scouts, and to be exact if you wish to find more resources and salvage you must have them. They come in 2 flavors:
1. Foot scout, which can move one square, or scout a Fallout map sized square.
2. Motorized scout, which can move 2 squares, or move one and scout one.

For construction, you need resources, not just money, for example,

Elementary School: 5000
Function: Used to raise education level of untrained personnel by one. For the cost of 1000 credits
Costs: 5,000 Credits, 2 tons tin, 1 tons concrete, .5 tons steel
Time to educate: 3 IC Months
Maximum number of students: 6

An example of Professions,

Miner/Factory Worker/Farmer

All Miners and Workers must start out as untrained civilians, then be trained as a basic miner/worker by a master miner/worker in an elementary school.

Construction Workers (Build buildings): 535 Credits

Experienced Construction Worker: Can only be trained in Middle Schools. 15% efficiency increase

Master Construction Worker: Can only be trained in Colleges. 30% efficiency increase. Cumulative with Exp. increase

Basic Factory Worker (Works in factories): 535 Credits

Experienced Factory Worker: Can only be trained in Middle Schools. 15% efficiency increase

Master Factory Worker: Can only be trained in Colleges. 30% efficiency increase. Cumulative with Exp. increase

Basic Miner (Works in mines): 535 Credits

Experienced Miner: Can only be trained in Middle Schools. 15% efficiency increase

Master Miner: Can only be trained in Colleges. 30% efficiency increase. Cumulative with Exp. increase

So Pyro you can see i have put a lot of detail into it.


Cheers Thorgrimm
 
HOLY crap thorgrimm nice

I am friggin impressed

So can you give us more juicy details regarding what typa genres you added(EX:nomad,scav,raider,etc.)
 
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