mvBarracuda
Vault Dweller
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I think we have two advantages over Forlorn World:Public said:Sounds like Forlorn World to me.
1. The project is public so all progress and also lack thereof is visible to the public. It's hard to judge how some closed source projects progress due lack of transparency.
2. We already have a game engine we can utilize. My impression is that a lot of indie projects fail at the game engine stage. FIFE is surely not perfect and there is a lot of room for improvement, but I have the impression that it saves us a lot of hassle compared to writing something like that from scratch.