The Situationist
First time out of the vault
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Brother None said:I think that screen was in OXM too, though we provided no scans of it.
Any new information in it?
Ah.
No, there is no genuinely new information I can see. They mention that the PIP-Boy "will also be a useful tool for keeping track of bandits", which I don't think I've seen mentioned. There is more speculation on an Enclave radio station, though Todd Howard "politely declined" to talk about it. There is also a small piece on Marcus, and how his intention was to "turn east... to follow the example of the Chosen One, and attempt to discover the fate of the other survivors of the Master's army who had fled over the hills". They wonder if given his extended life and direction of his travel he could possibly appear in the game.
The article is interesting in having a greal deal of background information from the series, a lot of which seems ripped straight from Chris Avellone's Bibles. There is a timeline, a two page spread showing a map of the world with descriptions of all the previous locations in the games (excluding Tactics and FOBOS of course) in a jumbled, non-chronological fashion, and side panels summarising all the groups and factions at work in the universe, including Vipers, Hubologists and... Deathclaws. The Deathclaws "are not necessarily your enemies". Finally, there is a small piece further stressing the importance of Cormac McCarthy's The Road in influencing the development team.
It is kind of nice they have tried to shed some light on the background of the series and draw attention to the earlier games, rather than just taking their cues from Bethesda.