aronsearle
Still Mildly Glowing
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It has the oblivion engine, programmers, dialog system, mini games, perspective and play style, but no it's not like oblivion, cus they say so.
Stiched said:Can someone explain how houses are going to work? Is it going to be like in Oblivion? Or what?
Stiched said:Can someone explain how houses are going to work? Is it going to be like in Oblivion? Or what?
terebikun said:In one of the videos he mentioned sleeping (on a bed) as a way to heal damage.
Brother None said:Then one is lying, because those things are mutually exclusive. Fallout and Oblivion are too dissimilar for both statements to be true. .... "It is" and "it is not" are not adaptations in choice of words, they're two completely different factual statements. So "intended meaning" does not cut it to explain this. .... I don't care what Will intended that statement to mean, he is contradicting Todd Howard by saying it.
ookami said:Wow. So you can prove that millions of people actually 'loved' Oblivion rather than just bought it due to hype and inflated (probably paid for) review scores?
The developers themselves have said the game it most resembles is Oblivion.I wouldn't say they're contradicting each other either, and I'd even go as far as to say that it's intellectually dishonest to claim otherwise. It's all about who you're talking to, because that statement means different things to different people.
gc051360 said:The game is the spiritual successor to Oblivion. If you can't see that, you just don't want to. That's all it comes down to.
Ixyroth said:Didn't you hear? A few buildings will actually be enter-able, and you'll get that cool loading screen every time! I can hear that creaky door noise as I type.
Woops, I meant owning houses, like the shack the previewer is given. Do you buy stuff from a specialty furniture store, like in oblivion, or do you scavenge for random crap to put in there?MacsenMifune said:It has been mentioned in passing by the previewers, but they could not try it out in the time allotted. My guess is that since many other things are similar that this to will be like Oblivion housing. I don't know if it has been stated that sleeping will heal damage, I only heard about the eating, drinking and stimpaks, if it isn't then wouldn't a house be purely for show?
Ixyroth said:Didn't you hear? A few buildings will actually be enter-able, and you'll get that cool loading screen every time! I can hear that creaky door noise as I type.
ookami said:Wow. So you can prove that millions of people actually 'loved' Oblivion rather than just bought it due to hype and inflated (probably paid for) review scores?Tyshalle said:the millions of people who loved Oblivion
Yellow said:ookamiWow said:So you can prove that millions of people actually 'loved' Oblivion rather than just bought it due to hype and inflated (probably paid for) review scores?
I, for one, bought Oblivion solely on high review scores and I am not afraid to admit it. Didn't even read the review, just read the score and bought it the next day.
MacsenMifune said:I don't know if it has been stated that sleeping will heal damage, I only heard about the eating, drinking and stimpaks, if it isn't then wouldn't a house be purely for show?
At least it has some use, then.terebikun said:MacsenMifune said:I don't know if it has been stated that sleeping will heal damage, I only heard about the eating, drinking and stimpaks, if it isn't then wouldn't a house be purely for show?
In one of the videos he mentioned sleeping (on a bed) as a way to heal damage.
Brother None said:NMA would like to reminder its readers at this point that whenever one of Fallout 3's previewers says "it's not Oblivion with guns" they are directly contradicting the game's makers. Their call, tho'.
So now when someone asks, 'Is it Oblivion with guns?' my main answer is, 'in all the best ways.'"
Grifman said:Brother None said:NMA would like to reminder its readers at this point that whenever one of Fallout 3's previewers says "it's not Oblivion with guns" they are directly contradicting the game's makers. Their call, tho'.
And I would llike to remind NMA when the game's makers asked if the game was "Oblivion with guns", then complete answer given was:
So now when someone asks, 'Is it Oblivion with guns?' my main answer is, 'in all the best ways.'"
It's more than a little misleading to leave that part out, I think. Selective quoting is pretty poor on your part even if you don't like the direction the game is going.
Just thought I'd point that out in fairness![]()
Grifman said:Brother None said:NMA would like to reminder its readers at this point that whenever one of Fallout 3's previewers says "it's not Oblivion with guns" they are directly contradicting the game's makers. Their call, tho'.
And I would llike to remind NMA when the game's makers asked if the game was "Oblivion with guns", then complete answer given was:
So now when someone asks, 'Is it Oblivion with guns?' my main answer is, 'in all the best ways.'"
It's more than a little misleading to leave that part out, I think. Selective quoting is pretty poor on your part even if you don't like the direction the game is going.
Just thought I'd point that out in fairness![]()
K.C. Cool said:Grifman said:Brother None said:NMA would like to reminder its readers at this point that whenever one of Fallout 3's previewers says "it's not Oblivion with guns" they are directly contradicting the game's makers. Their call, tho'.
And I would llike to remind NMA when the game's makers asked if the game was "Oblivion with guns", then complete answer given was:
So now when someone asks, 'Is it Oblivion with guns?' my main answer is, 'in all the best ways.'"
It's more than a little misleading to leave that part out, I think. Selective quoting is pretty poor on your part even if you don't like the direction the game is going.
Just thought I'd point that out in fairness![]()
What are you talking about? That quote is in the link, first paragraph.
But when we started talking to more consumer-oriented magazines, we'd have, like, two seconds...and we'd say, 'it's like post-apocalyptic Oblivion with guns.'
Beelzebud said:In all fairness it really doesn't matter because even at its best, Oblivion was a sub-par game when compared to real RPG's like the first two Fallouts. Saying that Fallout 3 is "Like Oblivion in the best ways", isn't saying much at all.
You seem to be having a fundamental disconnect with reality. No one has ever said that the stealth mechanic from Fallout should be carbon-copied because it was perfect. In fact, I'm quite sure you'd find that most Fallout fans would readily admit that the stealth mechanic was weak and is an aspect that could use improvement. No one (who's rational) is saying that absolutely every element of the original Fallouts was gold and can't be touched in any way.Anani Masu said:See here is where the fundamental disconnect happens between NMA and the rest of the fallout fans/world. Some of Oblivion's mechanics are many many times better than the first two Fallouts. The stealth for instance I never really enjoyed all that well in F1/2 but in Oblivion there were missions that I enjoyed almost as well as the Thief games.
Seeing as how the Fallouts and Oblivion are totally different kinds of games (hint: just because they're both lumped under the broad RPG genre doesn't mean they're really similar), straight lifting pretty much every element of Oblivion into Fallout 3 isn't an improvement on much, and there are quite a few facets of the original Fallouts that are much, much superior to Oblivion. So, even if we took for granted that Oblivion did one or two things better (which I'm not sure it did), the fact that most everything has been replaced with straight lifts from Oblivion, which are, for the most part, inferior, means that there's definitely a net crapifying there.There are good elements in Oblivion that can be transferred to a new Fallout and not only fail to diminish it, but actually improve it.
Really. Funnily enough, I'm quite familiar with both, yet I agree more with your rendering of the person who's only familiar with Oblivion. I would simply add "oh look, they kinda attempted to stick Fallout elements into Oblivion, but it still looks, feels, and plays much more like Oblivion than anything else."A guy who never played the fallouts might walk up and say "Hey it's got stats and skills and I can walk around town and talk or go out and fight and do quests, this is just like Oblivion!" While someone familiar with both might go "Hey its got the SPECIAL system and the skills from Fallout. When I talk to someone it's got the branching dialogue trees and skill/stat based checks like Fallout and when I fight someone I can bring up a new version of the targeting menu from the old games. Ohh and look the quests I'm doing put an emphasis on there being multiple solutions. They sure didn't just do Oblivion with guns."