UncannyGarlic said:
Do you know the formulas for the starting skill points in each skill? I ask because you've been working off the assumption that starting with 10 IN is the best route but I could easily see starting with 9 IN (putting that extra point elsewhere) and getting the IN bobblehead as soon as you get out of the vault being better.
In the IGN review video I found the average starting points to be 19 with the three tag skills applied! I changed that in the leveling guide.
http://media.xbox360.ign.com/media/882/882301/vids_1.html
The starting values and stats it depends on:
Barter 15 Cha
Big Guns 17 En
Energy 13 Per
Explosives 13 Per
Lockpick 13+Tag Per
Medicine 19+Tag In
Melee 16 St
Repair 19+Tag In
Science 19 In
Small Weapons 19 Ag
Sneak 19 Ag
Speech 15 Cha
Unarmed 17 St
The fact that all his Int based skills have a value of 19, suggests he has 9 Int. Unarmed and Melee doesn´t match and he has only 17 skill points left to assign, so two are missing. One in Unarmed and one in Big Guns?