Eumesmopo
Learned to love the bomb
Budget was 200 million and it sold 100 million dollars worth on Steam on the first two weeks. I'm not sure if those are good or bad margins once you take in xbox numbers and future sales etc... But it doesn't look spectacular either. Also, it got 83 on metacritic and recent steam ratings are trending towards mixed.I thought the game sold well though. Since when do companies care about reception or the state of a game's release as long their bottom line isn't hurt?