Planet Fallout interviews Jeff Gardiner on Fallout 3 DLC

Dionysus said:
...but the price isn't proportional to the price of the original product.

Agreed. Though, my line of thought -to clarify a bit- was that is common practice for companies in general to start a series of sales with an initial product acting as basis and then continue adding value and having profit from the little add-ons, which sometimes happen to be essential for the product to work (i.e printer) or make them be, through advertising/hype (DLC).

In Bethesda’s case is the profit from the main game, plus the DLCs, the (possible) expansions and all the other paraphernalia.

Alas,as you and BN stated the price is disproportional to the original.

But I have to ask, how many of the initial buyers do you think aren’t gonna spend money to buy at least one of the DLCs/expansions.

The “trap” is well placed, I believe.
 
Crni Vuk said:
the thing is just that I remember when some companies released content like this Addons Bethesda seems to sell for 8 or 10 dollar have thrown out for FREE! I mean seriously now. If anything it was not uncommon.
Yeah, that's right. Let's have a fine example: last week (on Friday 08.03.09) Epic Games released huge DLC "Titan Pack" for their Unreal Tournament 3. About 1gb of stuff - for free. And not only additional maps, but much more of fine content, too. That's nice, for sure. However, I like the idea of DLC, even if I have to pay for it. And when it comes to the price, as I see it, what some of you are saying about it's being too high compared to initial games proves only it should not be them DLC's cheaper, but initial games more expensive... - It's like, you know... you're buing it means you accepted it's price and any further complaining may then refer only to the initial game... This is the way I see it: and complaining about it is compaining about market being free. Anyway, price of the game is never really proportional to it's size :p
 
When a company releases a game it should be complete. IMO, if Bethesda is gonna release more Fallout, make another COMPLETE game and put it on the market. There should be no reason for additional content unless said content is free.
 
duma said:
And when it comes to the price, as I see it, what some of you are saying about it's being too high compared to initial games proves only it should not be them DLC's cheaper, but initial games more expensive... - It's like, you know... you're buing it means you accepted it's price and any further complaining may then refer only to the initial game... This is the way I see it: and complaining about it is compaining about market being free.
Yeah totally, I mean Oblivion was completely underpriced, I mean they really should have charged customers for every tiny piece of content like they did with their horse armor DLC.
 
Well, to give you fair response:
duma said:
Anyway, price of the game is never really proportional to it's size :p
I meant: complaining about DLCs price is in fact *all right* if you're not comparing it to the price of the game. That proves nothing except what I said imho. And this politics of cach draining is *the dark side of capitalism* (-:

DarkCorp said:
When a company releases a game it should be complete (...). There should be no reason for additional content unless said content is free.
I do fully agree. But I'm afraid we have no strong arguments to prove it in any way. And since by those DLCs this game can only come better, I guess it's all right to let them make those and buy them/not buy them depending on our will, hoping that this is not the future of the gaming industry that people will have to buy games in parts and maybe craft them themselves with whichever of those parts they like :p.
 
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