thenightgaunt
First time out of the vault
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Dis here. Dis is mah eye twitchin'
See? It's goin' twitch twitch twitch.
See? It's goin' twitch twitch twitch.
PSU: What platform is lead for development? Are you finding one easier than the other?
We usually use the Xbox 360 as our lead platform because it has some very good tools for providing feedback we need in managing things like memory allocation, load times, framerate, etc. But we develop each platform simultaneously and ultimately the game has to run and be tweaked to run on each platform as well as possible.
SGTcane said:Isn't anyone critical anymore?
We have a lot of the original materials from the first two games so we can look at not only how they looked in the original games, but also what the developers were going for when they came up with the idea.
I would say that our intent is to have Fallout 3’s soundtrack do that again with music that reflects the gameplay and surroundings, while also staying true to the type of music the rest of the series has used. In addition to the original soundtrack, we also have the licensed music we’re using, which features music from the period before the war. So lot’s of 40’s and 50’s music featuring groups like The Ink Spots, who were featured in the first two Fallout games.
Yeah, FO1 devs tried to put baggy Vault uniforms but poor guys didn't have the technology to do it back then.Obviously we spent a lot of time looking at the games themselves, but also the concept art for those games. We have a lot of the original materials from the first two games so we can look at not only how they looked in the original games, but also what the developers were going for when they came up with the idea.
AFAIK, changed.the PipBoy
AFAIK changed.Vault Suit
Yeah, go to youtube and search 'oblivion bugs' or 'oblivion glitches'.Now, we all know everyone at Bethesda are the kings of NPC's and A.I.
I thought the last rpg they made was Daggerfall?Having the experience of working on one very large RPG certainly helps when you’re making another.
PSU: How does the Enclave fit into the bigger storyline of Fallout 3? Can you please divulge us some juicy details?
Another area we aren’t ready to go into yet.
No comments needed.We usually use the Xbox 360 as our lead platform because it has some very good tools for providing feedback we need in managing things like memory allocation, load times, framerate, etc
SGTcane said:Isn't anyone critical anymore?
Black said:It's not a matter of age, even when I was 16 I knew more about Fallout than this guy and even knew what is a MMO game
From the creators who brought you The Elder Scrolls IV: Oblivion comes one of the best post-apocalyptic role-playing games ever - Fallout 3.
From the creators who brought you The Elder Scrolls IV: Oblivion comes one of the best post-apocalyptic role-playing games ever - Fallout 3
The art direction in Fallout 3 definitely succeeds in capturing the visual spirit of its predecessors.
We spent a ton of time churning out a lot of concept art and going through multiple iterations to get the look and feel of things right. That includes all of the iconic elements from the series – the PipBoy, Vault Suit, and so on
PSU said:From the creators of The Elder Scrolls IV: Oblivion comes what may be one of the best post-apocalyptic role-playing games ever - Fallout 3.
Black said:It has been edited.
In that case, my bad.Black said:It has been edited.