Poll: Which New Vegas DLC is the best?

Which New Vegas DLC is the best?


  • Total voters
    123
I chose Lonesome Road simply because I feel that it was the true ending for the Courier. All through the main game and all other DLC, it was leading up to Lonesome Road. That's how I feel, at least.
 
Well we are talking about a roleplaying game so is it the dlc littered with fetch quests in a revolting neon comedy trashcan or the one littered with fetch quests that rruined the most awesome character from van buren or is it the largely linear shooter or is it the one with actual rpg elements?

Im going to go with dead money.
 
Yes, ruined. They turned him into a cliché. Bad guy does bad things until something disasterous happens to him that almost cripples him and after taking some time to find himself he realizes that he must do good for the world to make up for the bad he's done. Boring. So fucking boring. Doesn't help that he's a bible thumper either. And no, he is not badass. The legion-era and fall from grace? Sure. But after that? Nothing awesome about him. Just spouting a bunch of drivel while unconsciously imitating Caesar. Sitting around cleaning guns until finally he can his arse out of the chair at which point he shoots some dudes. Lots of other characters sit around until they decide to get up and shoot some dudes. Doesn't make them awesome either.

If it was a new character I wouldn't care as much. But nope, let's take an already established character and butcher him.

There was no reason to butcher him like that. They could've just made him a legend that we never met and fake Graham in Zion could've been a new character with a different backstory that ties him to both New Canaan and the Legion. Like, fuck it, Grahams little brother or whatever that came to bring him home and then was put under Caesar and Graham's spell until Graham was cast off of the cliff and then escaped the Legion.

ANYTHING would have been better than ruining the real Graham like that.

Fuck fake Graham.
 

I understand why you do not like Graham, he is not that well written. In fact Honest Hearts DLC is one big fetch quest that ends with battle.

That said we can blame bethesda for that and their limitations. If it wasn't for them New Vegas would have been much, much better.

Obsidian had very little time and resources so they did as much as theu could.

There is a mod Honest Hearts reborn, which should be more adequate.

TL;DR- Blame bethesda for that.
 
If it was a new character I wouldn't care as much. But nope, let's take an already established character and butcher him.
He wasn't an established character, if Van Buren had come out then he would've been but as it was VB's Graham was a random amalgamation of loose ideas that hadn't quite been finished.
Yes, ruined. They turned him into a cliché.
Is pure evil badass dude with facial scars any less of a cliché? If you want to take it to the nth degree then everything's a cliché.
Bad guy does bad things until something disastrous happens to him that almost cripples him and after taking some time to find himself he realizes that he must do good for the world to make up for the bad he's done.
Do you have a problem with traditional character arcs?
No, Honest Hearts is what it is. Obsidian shouldn't have left it with nothing but fetch quests and a story that didn't connect to any of the more important story threads.
 
1. He wasn't an established character, if Van Buren had come out then he would've been but as it was VB's Graham was a random amalgamation of loose ideas that hadn't quite been finished.

Is pure evil badass dude with facial scars any less of a cliché? If you want to take it to the nth degree then everything's a cliché.

Do you have a problem with traditional character arcs?
1. Van Buren already had a depiction for him, so in my book that means he was an established character.

2. It's more than that with VB's Graham. It's about how he interacted with the world around you. Basically, he wasn't your companion; You were his. He only follows you around cause of a lack of better things to do and once something catches his eye he just straight up leaves you and when you finally meet him again he's in the middle of causing war between two factions IIRC not exactly doing something that would help you. I haven't seen a companion in Fallout that has been that much of a loose cannon yet. Getting him with you would mean getting a serious boost to your power but because of his reputation and morality it meant that solving quests the way you wanted to could be a lot harder.

So no, he was not a cliché in the way he would've interacted with the world around him. Yeah, his original depiction isn't exactly the most unique snowflake out there but yknow what? I've yet to see a companion the like of VB's Graham.

(So in retrospect, I think my issue with all of this is the way that they changed his role in the game from being an amazing combat oriented companion who will fuck with a bunch of storylines to becoming just some guy that sits on his ass until the last minute)

HH's Graham on the other hand just sits on his ass and doles out quests, there's nothing unique or interesting about the way he interacts with the world around him.

3. When they're really bland? Yeah. But I think the big problem I have with all of this isn't HH's Graham on its own, rather it is that they changed Graham into bleh Graham. Like I said, if HH had had a new character that took the role of Graham then I wouldn't mind it. Yeah it's pretty cliché and all that but it's not necessarily 'bad'. But they didn't do that. They took a character who had already been established in my eyes and changed him so much that what I see before me is nothing short of an abomination.


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I'm probably just biased though. If I loved VB's Graham so much then how could any alteration ever live up to it?
 
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2. It's more than that with VB's Graham. It's about how he interacted with the world around you. Basically, he wasn't your companion; You were his. He only follows you around cause of a lack of better things to do and once something catches his eye he just straight up leaves you and when you finally meet him again he's in the middle of causing war between two factions IIRC not exactly doing something that would help you. I haven't seen a companion in Fallout that has been that much of a loose cannon yet. Getting him with you would mean getting a serious boost to your power but because of his reputation and morality it meant that solving quests the way you wanted to could be a lot harder.
Cough, Pariah dog. Fuck that mutt.
 
I'm hard pressed to choose between Dead Money and Old World Blues. I like Dead Money's characters and story better, but I prefer OWB's worldspace and it doesn't have those bloody radios.
 
Easily Dead Money. I really love how it intertwines horror and and heist stories, while capturing what makes both great. I also really love all of the characters - especially Dog and God! And it's really fun to play through multiple times and approach it in different ways. In a lot of ways Dead Money is the Point Lookout of Fallout: New Vegas except it offers more choices.

The next best is probably Old World Blues. I love the new space it offers and the zany B-movie vibe with the Think Tank. Plus it offers a tonne of interesting technology and home for the player.
 
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