Portal 2

SuAside said:
victor said:
I'm really looking forward to this. Portal is possibly my favourite game, ever.
it was a nice diversion, but favorite game? it's ultra short, has very little actual content, no real depth in the story and the thing with the most character in it all is a lifeless companion cube?

it was great fun, but for someone to say it's his most favorite game, ever? sjeezes...

My favourite game is Super Mario Bros. 3. There's no story. And you can beat the game pretty quickly. Some video games don't need stories to be great. They're not books.
 
SomeBritishDude said:
It it's long enough to satisfy while being short enough to keep your attention. I could see 3-5 hour games at £10 or so being a great way to bring new quirky and original IPs to the public with little risk of failure and would love to see more of this in the future.
Paying for a 3 hour stint of puzzles is not something I'd have done, were it not for it being free with the Orange Box.

We need longer games, not shorter ones. Especially from settled & support developers. The current fad of having shorter games and more later released small increments of content (usually with paying extra) really gets on my nerves.
SomeBritishDude said:
Much like the Half Life and Left 4 Dead games Portal's story requires investigation to really find the depth, something I'd love to see more in other games. Portal has plenty of depth if you spend you time searching every nook and cranny and keeping a ear open to some of the facts behind GlaDOS's mad ramblings. The stories there if you want it, but it's not forced down you throat if you don't care.
I have, I have, don't worry. Isn't enough for me, although rather fun & funny.
SomeBritishDude said:
Which I'd say is more a triumph than a flaw. The companion cube, an inanimate object with no lines of dialogue or noticeable traits that distinguishable it from any other cube in the rest of the game apart from a heart, actually managed to get an emotional response from the majority of players. That's not just great story telling, that's fucking magic.
It's also just a gimmick. But that's just me...

SomeBritishDude said:
And if you don't feel guilty having to throw the cube into the incinerator it just becomes a funny moment, rather than the majority of "emotional moments" in games where if you don't feel it, it just comes across as boring, awkward or just a complete and utter cop out.
No guilt whatsoever.

I'll take HL1 over it any day of the week, even if it's 'hollow'.

Professor Danger! said:
My favourite game is Super Mario Bros. 3. There's no story. And you can beat the game pretty quickly. Some video games don't need stories to be great. They're not books.
Excuse me for expecting some content out of a game while posting on a forum dedicated to an oldskool RPG. ;)
 
SuAside said:
Paying for a 3 hour stint of puzzles is not something I'd have done, were it not for it being free with the Orange Box.

I had the impression that the free games in the Orange Box were HL2 and HL2ep1, not Portal.
 
SuAside said:
I'll take HL1 over it any day of the week, even if it's 'hollow'.

HL 1 was awesome, and 10x better then HL 2 but portal was something different IMO. Can't really compare it to HL.

SomeBritishDude said:
Tagaziel said:
Episode 3 is a full game, like HL2.

Is that confirmed?
I don't think that it's confirmed yet but they might just make a Half Life 3 game. That would be wise. the source engine is kinda old by todays standards and besides, just making a single episode after all these years feels stupid. I am sure they are working on some sort of sequel or something.
 
Half-Life 3 doesn't really feel like it should roll off from Episode 2 to me. I'd rather they wrap up the Episodes story and then make a Half-Life 3.
 
Reconite said:
Half-Life 3 doesn't really feel like it should roll off from Episode 2 to me. I'd rather they wrap up the Episodes story and then make a Half-Life 3.

Does it matter what it's called? The next Half Life game will continue on from Episode 2 and hopefully wrap up the battle with the combine for good. Whether it's called Episode 3 or Half Life 3 is irrelevant, though whatever it is I suspect it will be at least a 20 hour game.
 
SomeBritishDude said:
Whether it's called Episode 3 or Half Life 3 is irrelevant, though whatever it is I suspect it will be at least a 20 hour game.

Yeah Valve is well known for releasing those, right? I don't see any reason to suspect that, given that there isn't a single HL game of this length.
 
Multidirectional said:
SomeBritishDude said:
Whether it's called Episode 3 or Half Life 3 is irrelevant, though whatever it is I suspect it will be at least a 20 hour game.

Yeah Valve is well known for releasing those, right? I don't see any reason to suspect that, given that there isn't a single HL game of this length.

Wuh?! How long did it take you to finish Half Life 2? It was roughly 30 hours for me.

You could probably play though it in 15 hours after you've been though it a couple of times but on a first play I doubt many people would manage under 20.
 
SomeBritishDude said:
Wuh?! How long did it take you to finish Half Life 2? It was roughly 30 hours for me.

Dude, you are starting to scare me now... Are you serious? HL2 doesn't take more than 8-9 hours to finish. Shit, I could probably beat every single HL2 game AND HL1 within that time limit. Not it one session of course, but you know what I mean.
 
Multidirectional said:
SomeBritishDude said:
Wuh?! How long did it take you to finish Half Life 2? It was roughly 30 hours for me.

Dude, you are starting to scare me now... Are you serious? HL2 doesn't take more than 8-9 hours to finish. Shit, I could probably beat every single HL2 game AND HL1 within that time limit. Not it one session of course, but you know what I mean.

Not everyone is crazy awesome at FPS games. It took me forever to get through both Half Life games.
 
Wow... 20 hours for a FPS? Sheesh... you must shoot like a Storm Trooper :).

Seriously, those games are both under 10 hours, and Episode 1 and 2 aren't much more than 4 or 5 at the most.
 
:shock:

...Ok, either I'm very bad at FPSs (which is weird because the vast majority of the games I play now a days are first person) or where talking about some very different games. HL2 is easily the longest FPS I've ever played. Hell, it takes about 2-3 hours to get hold of the gravity gun.
 
Nope, you're a bad FPS player then. The gravity gun was easy to pick up, at least for me.

I wonder how did you fare at that part in the Prison where wave after wave of soldiers come through 4 different hallways :?
 
samothethief said:
Nope, you're a bad FPS player then. The gravity gun was easy to pick up, at least for me.

I wonder how did you fare at that part in the Prison where wave after wave of soldiers come through 4 different hallways :?

I didn't find it difficult. Just long...
 
Were you... playing on a console version?

FPS on PC are much easier to handle, at least to me. The accuracy of a mouse and keyboard can't be challenged by a console controller.
 
Each to their own game play. If someone feels the need to sprint through the entire game to the end…I say good luck to them. (I confess I enjoy watching speed runs - Half-Life 2 for PC/Xbox (1:36:57)). Personally I prefer to slow the pace and explore the world thoroughly. That’s why my times generally for most games would be considered slow.

samothethief said:
I wonder how did you fare at that part in the Prison where wave after wave of soldiers come through 4 different hallways :?
As for the prison shoot out. I set up the boxes so I could climb up to the void in the second level, placed all of the turrets there and watched them wipe out the combine soldiers (I never fired a single shot). For much of the rest of the level I walked around holding on to a turret and let it shoot the crap out of everything, why - because I want to mess around with the game play and Half Life 2 allows that. I do question some of the ideas behind the sequel - (Ravenholm), but still it is a beautifully realized game.
 
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