Is the Read-Only parameter on the file cleared?
fatjoe49 said:I am also having that problem whenever i click run game on the modrunner it will say cannot save patch000.dat. What does this mean and how do i fix PLEASE HELP SOON!!!!!!!!!!
fatjoe49 said:The Readme is saying use the modrunner. Im Trying to use the Infinite Party members MOD.
fatjoe49 said:what will this download do
fatjoe49 said:Can u give me instructions on how to add it to my game .
Dude101 said:put these files in data/scripts then you are good to go assuming you are not using any other mods / patches that will conflict.
fatjoe49 said:Its Not working i dont know what im doing wrong
Dude101 said:actually don't bother. This is probably too complicated, because patch00.dat overrides the data folder. Ignore me. Sorry I could not help you.
Yes it is, a suggestion is definitely to unpack patch000.dat with F2Undat or DAT2, and then extract the content of that into the data folder in Fallout 2's directory. After that you can delete the patch000.dat file.HI, i have problems with latest killaps not applying. MAybe this is the reason??
With the unofficial patch, there's no reason to use the content of patch000.dat.Yes it is, a suggestion is definitely to unpack patch000.dat with F2Undat or DAT2, and then extract the content of that into the data folder in Fallout 2's directory. After that you can delete the patch000.dat file.HI, i have problems with latest killaps not applying. MAybe this is the reason??