programmer.craig said:
That's silly. You ignore the fact that humans are social animals and tend to live in communities.
#1 None of the remaining cities could support very many people, let alone tens of thousands.. Sewage, fresh drinking water, destroyed buildings etc would preclude it.
#2 even if people congregate, there are 20,000 villages, cities, etc in the united states. Divided by 700,000 people means no more than 35 people on average would be in any one of them. Maybe more in cities than villages, but not thousands.
#3 No doubt you will be seeing tons of "heroes" running around in the wilderness (probably gold farming like every other MMO), not in cities depending on how many people are allowed to connect to a server. That makes no sense in this world.
I reiterate, this is a horrible idea that makes no sense. Unless they restrict each server to a very low number of people, or they make an unimaginably huge gameworld, it's a disaster in the making. Of course, none of this takes into account that it's not isometric, turn based, or any one of a number of reasons why this will be truly awful.
Let Fallout die people. Trust me, your memories of it will be much better than this MMO. mark my words.
programmer.craig said:
Although, I would agree having hundreds of thousands of "heroic" characters running around in an MMO is ridiculous, but its no more ridiculous in a Fallout world than it is in any other.
How is that an argument? Just because its a terrible idea in every other MMO, that makes it OK to do it in a Fallout MMO?
I think I'm going to go cry in a corner now.