Project Van Buren [Unity3D]

Discussion in 'General Fallout Discussion' started by Hardboiled Wanderer, Jul 10, 2018.

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  1. Kar1ma7x

    Kar1ma7x First time out of the vault

    4
    May 3, 2020
    could you give us a progress report?
    (percentage of completion)
     
  2. Hardboiled Wanderer

    Hardboiled Wanderer I'm just here for the guzzoline...

    108
    Apr 24, 2016
    No more than 5%
     
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  3. azat11

    azat11 First time out of the vault

    21
    Jun 16, 2017
    I'd support such a project if it had say a crowdfunding campaign. This deserves to be created and played by all classic Fallout lovers. Keep it up.
     
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  4. Hardboiled Wanderer

    Hardboiled Wanderer I'm just here for the guzzoline...

    108
    Apr 24, 2016
    Thank you. I don't really need money for the project so there is no point in donating. Furthermore, there are two more reasons why I ruled out this options in the past:

    1. Someone could very well consider any type of income produced from this project, in whatever form or for whatever purpose, as a copyright/trademark violation. Even though it's unlikely, I don't like taking unnecessary chances.
    2. Trust bestowed upon me and my team in form of money means some sort of promise from me to you that I will deliver what you donated your money to. While I'm doing my best to do so, I wouldn't hold my breath for it myself, because no one knows what might happen in the future and the last thing I want is to be accused of a fraud or being a money-seeking scammer.
    I always say that more than money, I need skilled and experienced developers, mainly artists. My team only consists of writers and one character artist, so the actual development (2D and 3D Art, gameplay programming, engine and tools programming) still falls to my lone self. Which is fine if you ask me, because I like doing things in my own pace, but it costs much more time this way indeed.
     
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  5. azat11

    azat11 First time out of the vault

    21
    Jun 16, 2017
    I guess there aren't that many devs who'd love to work on a game for free just out of sheer love for it...
    Sadly I can't contribute necessary skills, but if you think of some way that not-a-dev can help – let me know. I can translate anything into Russian, if needed, although I understand that is not very helpful at this point.

    As for finanial support: is changing just enough to make it a product of it's own not an option?
    Also, my main point about donating is just that it would maybe help you and those who work on it have more time to dedicate to it, free up some time.
    And as for promises..don't take this the wrong way, but do you actually have a desire to see it finished?.. Or is the journey more important to you than the destination, so to speak?.. I would love to see such a project completed, it's inspirational..but I am on this side, I don't know what goes into making a game, I'm just a player.

    Many projects tried to kinda revive Fallout..in their own way. What I've seen of the art you shared on Twitter – definitely captures that feel of the originals.)
    Thank you for your attention and reply.)
     
  6. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    Considering the project was started in 2018, doesn't that give an estimated release date of...

    2060 or so?
     
  7. Hardboiled Wanderer

    Hardboiled Wanderer I'm just here for the guzzoline...

    108
    Apr 24, 2016
    The only thing I can say is that I'd indeed like to, the way this project is developed aims to achieve production-ready framework. I can't promise it, I can't predict it, I can only work towards it.
    Current development iteration began circa 6 months ago. Everything before that point was a trial and failure kind of work that helped me to figure out better solutions, setup proper production pipeline and workflows. The more work is done now, the better subsequent productivity will be. For example, thanks to almost two months of work on MAPS tool, I can build medium sized map (Blackfoot Village) in 4 hours - map that works out-of-the-box with all game systems.

    Anyways, if you don't like the speed of my work, well, I've got bad news for you - I have master degree to attend to, work to go to, people to meet, beers to drink, and unfortunately - only two hands to work with :razz:
     
    Last edited: Dec 2, 2020
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  8. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    Ahh, good to know. I wish you the best of luck.
     
  9. Proletären

    Proletären Vault Dweller

    751
    Mar 15, 2012
    There are some nice little snippets posted on twitter:



     
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  10. Hardboiled Wanderer

    Hardboiled Wanderer I'm just here for the guzzoline...

    108
    Apr 24, 2016
    Might as well add a tweaked version of the last one, but it's a minor difference really

     
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  11. ResetRPG

    ResetRPG Rest in Peace, Harold Budd.

    231
    Dec 16, 2018
    Hope everything is still going well! Would love to give it a try at some point.
     
  12. ironmask

    ironmask Where'd That 6th Toe Come From?

    482
    Mar 10, 2018
    I know you're disappointed with the direction you have taken with graphics Wanderer, but I honestly love how the game looks. More so then when it originally had realistic graphics. The new style is stylelized and stays true to the asthetics of the tech demo while looking more modern and updated without being unfaithful. It makes the game look unique and interesting.
     
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  13. Hardboiled Wanderer

    Hardboiled Wanderer I'm just here for the guzzoline...

    108
    Apr 24, 2016
    I wouldn't say I'm disappointed. Maybe I was for a while, but more than disappointment I felt fear of what the fans would make of this change. Turns out a vast majority preferred stylish graphics over the realistic take I forced into it before. And I'm glad for that, because I myself love the way the game looks and feels now. You can see that I still smuggle a few technical enhancements here and there (normal maps, realtime shadows, etc.) to please my "innovator" self, and I think that's the right balance.

    Would I had come to the same conclusion earlier, so much time could've been saved. That's the only thing I regret a bit. On the other hand, the value of learning on a mistake is always priceless.
     
    Last edited: Jan 6, 2021
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  14. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    Not gonna lie, this looks pretty good.
    Still I don't believe that anything real will ever come out of it, though. Van Buren has been attempted for like a million years now and it always ends the same.
     
  15. Hardboiled Wanderer

    Hardboiled Wanderer I'm just here for the guzzoline...

    108
    Apr 24, 2016
    I don't suppose there's much I can say to that. I totally get the skepticism, so I'll leave you to it.
     
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  16. ironmask

    ironmask Where'd That 6th Toe Come From?

    482
    Mar 10, 2018
    Who knows? There are many fan projects that have taken countless years to be completed, that many people thought would never be finished. Games like Fallout 1.5 and AM2R come to mind. Even mutants rising is getting real close to completion despite almost being cancelled one time. I'm not saying to have faith in the project. But I don't see the point of comments like this either.
     
  17. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    I mean ... don't expect a release this year. :>
     
  18. ironmask

    ironmask Where'd That 6th Toe Come From?

    482
    Mar 10, 2018
    Don't worry, I won't.
     
  19. Kar1ma7x

    Kar1ma7x First time out of the vault

    4
    May 3, 2020
    Who else is excited for this to be finished?
     
  20. Gizmojunk

    Gizmojunk Half-way Through My Half-life

    Nov 26, 2007
    I'd love a new [real] Fallout-style game, but I was not too keen on VB's story, and treatment of ghouls. If the gameplay is the real deal, then the story will be fine...