1. Is it possible to setup mines to arm via a trigger i.e. mines that aren't armed at the missions start and then the player flips a switch, volia armed mines? 2. Does the start buried option only work for robots? 3. Is there a way to make a weapon non-lootable after the death of an NPC or do I just need to make it so the player can't get to the NPC ? I know that NPCs can't use vehicles, so the best way to have NPC unload from one is via bink Movie, right?