ROUTE66

the_masticator said:
I think a portion of it is enough. I wouldn't want to see things devolve into some kind of buddy road trip movie.

Good point. :)

Definitely, otherwise it will be a cheesy spin-off of Craptics, and a B-rate movie.

Although, this may become too "Americanised", shutting out Europeans, and myself, from playing it as I hold Route 66 with no significance. I mean, sure I've heard of it, but it really doesn't mean anything.
 
Considering the fact that Fallout's setting revolved around an American vision of American sci-fi, I highly doubt it could beome too Americanised.
 
Sander said:
Considering the fact that Fallout's setting revolved around an American vision of American sci-fi, I highly doubt it could beome too Americanised.

Yeah I considered this, but this may become too specific for the US locations. I mean, the locations and towns, of course, are US specific, but a single highway through the US is a bit overkill on the Americanisation.

But even still, people from other cultures and countries can see Fallout as a parallel (possibly) to their hometown or place.
 
I'd be interested in a European or Australian Fallout. It'd be interesting to see what areas people would pick. Then, just for fun we could come up with the back story and some design docs for fun to see what emerges. How different would it be. Definitely no BOS. Remnants of Nato perhaps? This post should probably be a new thread.
 
Which basically means we can decide it ourselves, if given a proper background and explanation.
 
duckman said:
Although, this may become too "Americanised", shutting out Europeans, and myself, from playing it as I hold Route 66 with no significance. I mean, sure I've heard of it, but it really doesn't mean anything.

I don't think it holds a lot of significance for any Americans born after the 50s either (how can we be nostalgic about something we never lived through?). So no need to feel excluded.

What's signifiacnt about it is the incredible kitsch factor of the cheesy old roadside attractions. It's corny, it's tasteless - it's 100% middle America. Isn't there an exceptionally Fallouty one of a giant statue of a guy in a radiation suit carrying a bomb or a missle - someone help me out here...

Also it's kind of symbolic of the idyllic innocence of the post war 50's when Eisenhower was president. Picture pulling into a drive-in restaurant in your Thunderbird (or Corvega), and being served a cheeseburger and chocolate shake by a waitress on rollerskates kind of era. Completely oblivious of the turbulence of the 60s looming - Race Riots, Viet Nam, Nixon etc.

Then the fact that Route 66 dried up after Eisenhower instituted our current highway system. When it became obselete, many of the towns and roadside businesses dried up and fell into disrepair - as did the road itself as no more funds were spent on maintenence. So Route 66 and that 50's lifestyle were kind of a victim of the natural evolution of things. What's left has become rusted, abandoned, or pretty seedy - very Fallout-esque.

Thematically a lot of it would fit Fallout like a glove.
 
Sander said:
Which basically means we can decide it ourselves, if given a proper background and explanation.

Ausir said:
We don't even know whether NATO existed in Fallout

That is part of the fun. So much is left wide open. You need some creative freedom. If you guys read some of the MR news posts you might have noticed that I've taken liberties before.
 
I think there is a lot of story potential in this idea.

But what I like more about is the chance to explore the general condition of the human race along this route. After all, it could be set a short time after people began emerging from the vaults. Imagine the possibilities of the attempts to fill that power vacuum? Perhaps a small remnant of the US government tries to reassert control? Who knows?
 
Cimmerian Nights said:
Isn't there an exceptionally Fallouty one of a giant statue of a guy in a radiation suit carrying a bomb or a missle - someone help me out here...

Yeah and things like giant concrete dinosaurs and there were even diners that had decommissioned B-17 bombers from WW2 and the like mounted on the tops of them. Some crazy stuff back then.
 
I know the point's been raised before, but as a european player, I'd feel vaguely alienated, that this was a big past American culture thing, that mainly americans seem to know of. There are others that feature in FO, that are much more universal knowledge, which I welcome.

Just seems to be something that'll be really Understood Soley-by Americans.
 
I don't think it holds a lot of significance for any Americans born after the 50s either (how can we be nostalgic about something we never lived through?). So no need to feel excluded.

What's signifiacnt about it is the incredible kitsch factor of the cheesy old roadside attractions. It's corny, it's tasteless - it's 100% middle America. Isn't there an exceptionally Fallouty one of a giant statue of a guy in a radiation suit carrying a bomb or a missle - someone help me out here...

Also it's kind of symbolic of the idyllic innocence of the post war 50's when Eisenhower was president. Picture pulling into a drive-in restaurant in your Thunderbird (or Corvega), and being served a cheeseburger and chocolate shake by a waitress on rollerskates kind of era. Completely oblivious of the turbulence of the 60s looming - Race Riots, Viet Nam, Nixon etc.

Then the fact that Route 66 dried up after Eisenhower instituted our current highway system. When it became obselete, many of the towns and roadside businesses dried up and fell into disrepair - as did the road itself as no more funds were spent on maintenence. So Route 66 and that 50's lifestyle were kind of a victim of the natural evolution of things. What's left has become rusted, abandoned, or pretty seedy - very Fallout-esque.

Thematically a lot of it would fit Fallout like a glove

Good explanation of how Route 66 could be adapted to FO. Ghost cities, houses and remnants of a civilization that was...

I like it...
 
However, wouldn't settling next to a water source be more important than next to a highway?
 
Lumpy said:
However, wouldn't settling next to a water source be more important than next to a highway?

Of course...

But I guess the character wouldn't be settling down for any particular reason, rather than going somewhere or doing something for someone due to their inability/stupidity.

But I think it has nothing to do with 'settling down'.
 
the_masticator, please, don't double post, it's frowned upon here. If you want to add something after you have posted use the edit button.
 
RPGenius said:
I know the point's been raised before, but as a european player, I'd feel vaguely alienated, that this was a big past American culture thing, that mainly americans seem to know of. There are others that feature in FO, that are much more universal knowledge, which I welcome.

Just seems to be something that'll be really Understood Soley-by Americans.
On the other hand it would be a great opportunity to learn something new about American culture.
 
duckman said:
Lumpy said:
However, wouldn't settling next to a water source be more important than next to a highway?

Of course...

But I guess the character wouldn't be settling down for any particular reason, rather than going somewhere or doing something for someone due to their inability/stupidity.

But I think it has nothing to do with 'settling down'.
My point was, there wouldn't be any settlements along Route 66, so how would it work, if the player had to walk along that route?
 
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