Should someone Make a prefallout game?

I am a Mutant

First time out of the vault
Hi, I was wondering, if anyone else here would love Interplay or Bethesda to create a game that would be along the same storyline as Fallout 1, 2, 3 and New Vegas?

Instead of having a game take place after Fallout New Vegas, why not have one that takes place before Fallout 1.

You could start off living your life in Prewar America. Starting a family or in the active service when you hear of the American victory soon to come...when towards the end you would have to head the rumors and warnings of building your own fallout shelter or investing in a Vaultec Vault.

Based on your ending your family or just you would survive.
 
It should be like the first episode of the new twilight zone with the necklace that stops time and in the final scene she freezes time right before a nuke blows up her town.
 
that sounds awesome. I wish they would not have stoped here to broadcast Twilight zone :/
 
No, it wouldn't be like the sims, it would have missions for you like Fallout.

Instead it would be like how to get into your fallout shelter before the bombs hit.


Like Titanic the game where you try and find a way off the boat before it sinks.


You would either find a way to steal a ticket to a vault or make you own fallout shelter.
 
I am a Mutant said:
No, it wouldn't be like the sims, it would have missions for you like Fallout.

Instead it would be like how to get into your fallout shelter before the bombs hit.


Like Titanic the game where you try and find a way off the boat before it sinks.


You would either find a way to steal a ticket to a vault or make you own fallout shelter.

i like the idea of some sort of find-a-suitable-vault quest.
altho all in all the game would stray too far from what is "fallout", it is an interesting game concept.
kinda like gta but sans all the badass-ghetto-attitude. your character would have to push through crowds of protesters, flee from violent riots etc.
 
That and tryin to find Chinese spy infiltrators that are trying to sneak in.

Riots and protesters are cool though.

You could see people at work inside there business buildings and see Mister Handys as butlers or work anti-espionage robots.
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That and you get to see the whole retro futuristic Beaver Cleaver world.
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it would be neat if before the nukes fell the chinese dropped virus bombs that turned everyone into zombies and YOU WERE IN A SHOPPING MALL AT THE TIME!!! So you have to find a way past the zombies before the nukes fall, that would be so cool
 
Formerk said:
it would be neat if before the nukes fell the chinese dropped virus bombs that turned everyone into zombies and YOU WERE IN A SHOPPING MALL ALL THE TIME!!! So you have to find a way past the zombies before the nukes fall, that would be so cool

made a minor correction
that would be the awesomest game evur :0
 
What if it was like Fitocracy but instead of fitness you had to prepare for the bombs by building a shelter and storing supplies?
 
Kilus said:
What if it was like Fitocracy but instead of fitness you had to prepare for the bombs by building a shelter and storing supplies?

this sounds like a fair enough premise as well.

i often find myself having odd (and unachievable) wants when it comes to gaming. i like the oportunity to "lounge" more. games are always so hectic, its run run, fast fast, shoot kill crush destroy, even games that are more peaceful, like "sim city" its build faster, hurry, oh shit no more money, panic, fire, riots

while discussing the neverending row of new military shooter games (new and better!) w my friend i always pointed out that i _want_ the game where you have to wait all night for no enemy to show up, or where you have to patrol for 48 hours, for then to return to base, or sit in the back of a truck for ages. i would naturally not want ALL games to be like this, but at least one.

to me, that was paaart of the allure of fallout, that i could choose when to be in balls-out hectic battle. if i didnt feel like battle, i could hang back, let my character just stand there, in the middle of Klamath, and do nothing. Maybe position him in the bar. I'd sit back, puff a j, and just watch him stand there.

and thats why im kinda liking this idea, overall, its kinda low scale. you'd be questing for supplies or a place in a vault, rather than shoot-killing everything, and if you absolutely need to kill-shoot stuff, there could be some quests regarding spies or canadian rebels or domestic communists or whatever

by the way, shouldnt this whole thread be moved to the fallout-discussion subforum?
 
Pre Fallout? No, thanks. I would rather see a Fallout in europe. I mean what ever happened to europolis after the bombs fell?
 
I would rather not see any of these ideas make it nto fruition. The past of the Falllout universe has this mystic quality, because you know about it indirectly. Someone tells you a story, you read some communications on a computer etc. It's like a book. hence it works very well in creating a certain atmosphere in the game world. Where as if you would see it, it would diminish the whole magic about these games, it's like meeting your hero and being disappointed.
 
AskWazzup said:
I would rather not see any of these ideas make it nto fruition. The past of the Falllout universe has this mystic quality, because you know about it indirectly. Someone tells you a story, you read some communications on a computer etc. It's like a book. hence it works very well in creating a certain atmosphere in the game world. Where as if you would see it, it would diminish the whole magic about these games, it's like meeting your hero and being disappointed.

that is also a very good point. reminds me of all these alien-monster movies, where they keep enticing you with only glimpses of the alien, which rocks, untill they cant hold back anymore and show you the whole thing *CGI-extravaganza!* and it just looks predictable and lame.
i guess it becomes a matter of distinguishing a potentially good stand-alone nuclear-war-game idea vs tying this up with the fallout canon
 
The idea of making a game focusing on a solo character which is set before, during and after a cataclysmic event such as nuclear war has never been explored before, I believe, at least not in a way of following one household, family or something similar. It definitely sounds interesting, and alluring to play, but I'm not sure how it would exactly look like, and if it is doable, at all.

Making it a shooter would probably mean making it very similar to many zombie-apocalypse games. Or more akin do Dead Space. There's that post-apocalyptic game, Afterfall: Insanity. I could see it being something like that, maybe, but from what I hear, that game didn't do very well...

Doing it as an RPG...I'm not sure. I'm not sure it's even possible, unless you're planning on making it an aRPG. I don't really see NPCs, communities, quest-givers and all that in the world struck with apocalypse basically days ago. Not to mention you probably wouldn't have a story of any sort, except maybe, "Go to the bunker on the other side of the country, it's safe there". Generally, I doubt anyone would do something like that. It's not a very attractive game for game masses, don't you think? Sure, crowd-funding is a hit these days, but I still don't see it happening.

Survival simulation? Now that's a bit different. I would personally love to play a game where the only goal is to survive in a freshly-destroyed world. Searching and purifying water, finding food and hunting, searching for tools, weapons and making such, looking for shelter from fallout, and ultimately, looking for other survivals and a place where you could continue your life safely sounds attractive to me. But that's just me. Not many people would be interesting in something like that, as it would hardly have any value except for folks who love experimental stuff like that, or are in hardcore survivalist/post-apocalyptic things. But such folks are rare. Post-apocalyptic may be in mainstream nowadays, but those are generally "mild" stuff, including Fallout. Nothing really hardcore or realistic.
I mean, a game like that would basically be empty. And grim. No NPCs, not really anything you can fight against, nothing. On the other hand, should it stay realistic, it would have to include a range of stuff which would hypothetically occur if there would be an all-out nuclear war, and that's not really practical, or achievable. In general, I don't see many folks having fun with a game like that.
Such game would truly be something experimental, an art game, aiming for niche.
And I don't see that happening...


That all being said, even though I'd personally like to see such never-will-happen game, I wouldn't want it to be set in the Fallout world. No, definitely not.
A game set in pre-War/War times would definitely kill the franchise, especially a game like this.

However, for the end, it is worth mentioning that project JE Sawyer was having on his mind several years ago, about a Fallout game set during Resource Wars, in Canada, Alaska and such...
What would you make of that?
 
Maybe it could show you in the vault and you are about to exit the vault after the blast and you are viewing your great grampa or grandmas video recordings of the blast.

Then it would cut-scene to a flashback and you could play as your great-whatever and make it to the shelter.


Or it could be a survival game to show you the world outside of a vault after the bombs fell....you are a mutant or a ghoul?


Not all survivors are from vault ancestors.


Damn I wish I could be a ghoul.
 
I wouldn't mind playing a game similar to the 12 Monkeys premise, being chosen to explore the world by the people of your shelter shortly after the apocalypse, picking up clues and traveling through time to the pre-apocalypse to try to prevent it in the first place. Would make a horrible fallout game but would be pretty bitchin as its own game
 
TheIdiot said:
Pre Fallout? No, thanks. I would rather see a Fallout in europe. I mean what ever happened to europolis after the bombs fell?
I am not sure. I would rather like to see parts of Canada. I am european but Fallout should stay on the American continent. Still the North of America could be more explored. Canadian/US border. Or something like that.

Hmmm ... I would also eventually not mind to see the area where the US battled the Chinese in China. I always have been keen to know how the Chinease people of the 50s thought the 2070s would look like.
 
Crni Vuk said:
I am not sure. I would rather like to see parts of Canada. I am european but Fallout should stay on the American continent. Still the North of America could be more explored. Canadian/US border. Or something like that.

I concur. I would first like to see some more of Canada, because of several reasons, mainly because I'd like to know more of the whole US annexation of Canada.
I'm not sure how the scenery would turn out, though. It would probably be a bit too green or white, depending on the parts where the game is set, especially after 200 years. Not sure I'd like that.

Crni Vuk said:
Hmmm ... I would also eventually not mind to see the area where the US battled the Chinese in China. I always have been keen to know how the Chinease people of the 50s thought the 2070s would look like.

I'm not sure if the devs could pull it off properly.
As one of the devs put it in some earlier interview, a job like that would require a lot of work, researching about 50s China and all that, and nailing the looks, atmosphere and the mentality of those people would be a really hard job. Not to mention it could be a spectacular failure.
That being said, I think they should explore China's background and involvement in war more, which doesn't require for a game to be set in China. Bethesda did a solid job on that one, with a plenty of information on the background of the War, both in the vanilla game, and the DLCs.
I personally liked Operation Anchorage. It may have been linear, but had some neat background info to it. Too bad they screwed it all up with Mothership Zeta.


Anyway, I think they should stick to US/Canada for now.

I'd personally love to see some more of East Coast/New England in Fallout 4, if anything. Since it's probably going to be done by Bethesda, I think they will actually go for it.
 
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