Pwener
FEV is the equivalent of a chest x-ray.
So I downloaded the Combat Jacket mod found here (http://www.nma-fallout.com/threads/combat-leather-jacket-animations.202258/) but I'm having two issues.
Is the second "issue" something that can't be avoided? And why does it default to one sleeve when running? The thread shows that it supports running animations. I had to delete "hmmaxxat.frm" in the critter folder because the mod comes with a file by this name. Is that the problem?
- The running animations default to the one sleeved animations.
- All critters that use the Leather Jacket sprite appear with two sleeves.
Is the second "issue" something that can't be avoided? And why does it default to one sleeve when running? The thread shows that it supports running animations. I had to delete "hmmaxxat.frm" in the critter folder because the mod comes with a file by this name. Is that the problem?