hey great thread, interesting to read
i somehow missed fallout tactics, dunno why, but i loved fallout 1 and 2
so i think about a sniper as main ...
reading here helped a lot, but
power armor give +1 str, advanced +2 str ? (not sure)
so maybe 4 str, i see most guns need 5, but not all, i do not know when u can get a power armour, i think something later on
btw i definitly want to go small guns and doctor (no energy with main), still not sure about 3rd
gifted and kamikaze
so my question is again, cha 8 for DF (so the 10 needed perks at 25?)
best i can imagine is 4,10,2,8,7,10,6 or 4,9,2,8,8,10,6
or less cha (need lvl 27 then)
cha 4 ( for 5,10,2,4,10,10,6) or
cha 2 ( for 5,10,2,2,10,10,8)
not sure about this ranks, if i really need them. ok some better recruits later, but does that really hurt ? if there is no disadvantage in skilling them
or anything missed ?
what would u take if not 8 cha for DF (not really happy with the other stats then)
maybe 4 str for 9 luck, or 9 int and 10 luck (8int 5str..)?
4% crit more at all then ...
still thinking about the 3rd tag (so the skillpoints needed at the end)
how many books will i find? think it will vary
small gun books, only for main char or are there enough to wait skilling the other recruits ?
learnig science from books ..
maybe steal, but only worth to me if i can get books there ...
doctor to ~150 ?
science after books ~150 ?
small guns all other points after books
first aid only books
outdoorsman/pilot?/repair? - not sure if main or another soldier
lockpick/traps/barter another guy
so maybe less int ? or is more science/doc worth it ?
did i miss something ?
another thing
would i get more xp doing some missons or random encs only with the main char or does it not matter how many soldiers are in the squad ?
if they get the xp anyway in the bunker ..
last thing, what are the differents in game difficulty ?
i think about playing hard ...
i somehow missed fallout tactics, dunno why, but i loved fallout 1 and 2
so i think about a sniper as main ...
reading here helped a lot, but
power armor give +1 str, advanced +2 str ? (not sure)
so maybe 4 str, i see most guns need 5, but not all, i do not know when u can get a power armour, i think something later on
btw i definitly want to go small guns and doctor (no energy with main), still not sure about 3rd
gifted and kamikaze
so my question is again, cha 8 for DF (so the 10 needed perks at 25?)
best i can imagine is 4,10,2,8,7,10,6 or 4,9,2,8,8,10,6
or less cha (need lvl 27 then)
cha 4 ( for 5,10,2,4,10,10,6) or
cha 2 ( for 5,10,2,2,10,10,8)
not sure about this ranks, if i really need them. ok some better recruits later, but does that really hurt ? if there is no disadvantage in skilling them
or anything missed ?
what would u take if not 8 cha for DF (not really happy with the other stats then)
maybe 4 str for 9 luck, or 9 int and 10 luck (8int 5str..)?
4% crit more at all then ...
still thinking about the 3rd tag (so the skillpoints needed at the end)
how many books will i find? think it will vary
small gun books, only for main char or are there enough to wait skilling the other recruits ?
learnig science from books ..
maybe steal, but only worth to me if i can get books there ...
doctor to ~150 ?
science after books ~150 ?
small guns all other points after books
first aid only books
outdoorsman/pilot?/repair? - not sure if main or another soldier
lockpick/traps/barter another guy
so maybe less int ? or is more science/doc worth it ?
did i miss something ?
another thing
would i get more xp doing some missons or random encs only with the main char or does it not matter how many soldiers are in the squad ?
if they get the xp anyway in the bunker ..
last thing, what are the differents in game difficulty ?
i think about playing hard ...