When/If they ever release the design tools I bet a 28 Days Later-ish mod wont be far off.
Except I guess you'd call it 28 years later, because the game seems like it's taken place 20-ish years after a war, rather than 200.
Also, I've noticed many of the raiders seem to be cannibals. There is one peaceful raider in a cave that will trade with you. [spoiler:04a8e30b84]He's in the Evergreen Mills caverns.[/spoiler:04a8e30b84]
One thing I don't get about the raiders, is why would they stink up their living area with boody mutilated corpses? Shouldn't those either be kept outside or in a dark basement?
So far on my 2nd playthrough I've been exploring the wasteland and avoiding the DC ruins for the most part. I dread fighting that entire army of super mutants again.
As for rescuing the kids, [spoiler:04a8e30b84]if your speech is high enough you can talk the little girl into leaving the man behind. I know it seems harsh but it's the only way I've noticed that you can save the kids without violence, other than purchasing them for 1200.[/spoiler:04a8e30b84]
As for scavengers, you'll occasionally run across one who's killed something (or helped you kill it?) and they will warn you to stay away from the corpse because it belongs to them. If you ignore their warnings and loot anyway they will attack.. especially bad if they happen to have a pet Yao Guai.