So how come people in fallout new vegas do not clean actually?

And i was thinking the engines slowered their progression. Now it seems we downgraded.

What about areas being progressively flooded or damaging body parts like Soldiers of Fortune ?
 
I think their should be more adobe. Shady Sands had a cool vibe and mudbricks are actually pretty great.
Well there's a mod on the Nexus that replaces a lot of the houses into adobe structures, so you can have that vibe in Fallout New Vegas! I think its fucking amazing that there is such a variety of mods for this game on the nexus that you can pretty much find everything that satisfies your needs.
 
I think their should be more adobe. Shady Sands had a cool vibe and mudbricks are actually pretty great.
There’s a mod that adds Fallout 2-style adobe buildings, most notably to the Mojave Outpost. One’ve my favorite aesthetic mods, along with the original ambient soundtrack mod and Folks From Flagstaff by NMAs own Cobra Commander. I recommend all 3.
 
it has been a decade and i still can't get over the fact that their used this engine for fallout 3 (and consequently this one had to be used in new vegas). just thinking how great could new vegas be if only they could use a proper engine fills me with anger.

aside from that, i don't understand the designers at all. if your game can't handle mirrors, don't put mirrors in it. adding broken mirrors everywhere is just lame, they are not necessary and only remind the players that the game is built on a terrible engine (the same goes for the "epic" battle in fallout 3's finale. if you picked an engine that can't render more than nine npcs in one place, don't put an epic battle in the script, is this a fucking rocket science?)
 
It all makes perfect sense if you think about it. After the bombs dropped, most people's mother-in-laws were killed. As house proud as everyone likes to pretend they are, we all know we only ever really clean when the in-laws are on the way. Since most in-laws were killed centuries ago, the habit of cleaning has long since fallen out of practice.
 
It all makes perfect sense if you think about it. After the bombs dropped, most people's mother-in-laws were killed. As house proud as everyone likes to pretend they are, we all know we only ever really clean when the in-laws are on the way. Since most in-laws were killed centuries ago, the habit of cleaning has long since fallen out of practice.

One problem with that idea: The new generations of people by the time of FNV's story have marriages and thus in-laws, too. And remember that the game is set in the NCR's eastern frontier, not the NCR itself. Arcade mentions that the NCR has good medical facilities unlike the ruined buildings of Vegas and its immediate surroundings. We could expect to see, say, Dayglow or Shady Sands being reasonably rebuilt and clean while Vegas is a wrecked ruin outside the Strip.
 
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