So... Is Fallout 3 canon?

coliphorbs

Look, Ma! Two Heads!
Surprisingly, I couldn't find any thread discussing this.

Neither Fallout: Tactics or Fallout: POS came with a "non-canon" sticker on them, yet they were quickly dismissed by the community - and subsequently the developers - as non-canon, given all of their contradictions.

Interestingly, Tactics introduces less setting contradictions than Fallout 3 does (as far as I can tell) -- so what's your opinion on this? Has any verdict been made? Is there a consensus, like with the other Fallout spinoffs? Would you only consider bits of it as canonical?
 
Well, the developers obviously consider Fallout 3 to be canon, (more so then the first 2 in many ways) so in that respect, yes, it is canon. Obviously you can choose to disregard it if you want, and I suspect a lot of the community will, me included, but as far as official status goes; it's canon.
 
It's not up to us to call it canon or not. At best you'd call it fanon.

Fallout Tactics and PoS were dismissed as spin-offs, and by merit of developers dismissing them. Since Fallout 3 was made by the people who currently hold the license, it is canon.
 
the fallout franchise is effectively owned by bethesda so anything they say is cannon. They have the almighty franchise power of retcon. However they are heretics for ignoring the genius of the first two games. but that is almost forgivable because the game is fun to play and you can ignore the holes in the plot, but the ending, my god, what a lazy cop out. its almost not worth playing without broken steel just so you don't have to sit through that.
 
Ehrr, even with Broken Steel its not much of an improvement.

The main quest and its epilogue are terrible storylines.
 
Might as well be, it's not like any major revolutions were made with the plot. "In a single specific city, a water purifier was activated. The end."

The only things that change much of anything are what the Enclave did after Fallout 2 (Not much, apparently) and that one of the vault experiments was FEV testing (which makes no sense, but is fairly inconsequential)
 
If you compare that to the planned storyline of Van Buren in which you had to stop the spread of the New Plague (and optionally find a cure) and stop the scientist responsible for unleashing it from gaining control of a ballistic missile armed space platform...

It well... it shows how bad Bethesda is at the creativity department.

Don't bother bringing up the Enclave's plot in BS, that was just Bethesda going through the Van Buren documents to copy/steal more ideas from more creative people.
 
bhlaab said:
Might as well be, it's not like any major revolutions were made with the plot. "In a single specific city, a water purifier was activated. The end."

yeah they also don't really explain why you have to turn it on right then at great risk to yourself. Besides if the damn thing was building up to much pressure the glass would have broken and I'm sure the brotherhood of steel with all their tech can make glass. My theory is that doctor lee is the laziest scientist on earth and didn't want to have to fix project purity again.
 
Based solely on the content of the game itself, Bethesda also treats Tactics and Brotherhood of Steel as canon. Not surprising.

Although, given this logic, it would make sense that Van Buren is also canon in that continuity, it's just happening offscreen in the background. At least we can hope.
 
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