Bethesda engine doesn't work well with really fast player movement. It will break if the player moves fast, because the player will reach cells before they fully load .
Sublime;
Ok, a more serious answer you deserve.
The actual question you should start from is "What exactly is a tank?" followed by other questions like "Why one would need a tank?"
In it's most simplistic form, A tank, regardless of it's classification (light, heavy, MBT, tankette, recon and so on) is a platform that brings a "heavier than infantry operated gadget" (mostly guns but with vehicles like Saracen, original Wiesels and so on, sensors, comms. and fire control equipment take that primary role) of some kind to the desired location in a chassis that can survive arty better than a regular squishy.
Nudge, nudge... T51... Nudge...
In Fallout-verse, between all the available firepower available to an infantryman thanks to the pre-war tech relics and the overall lack of mass manufacturing due to post-war conditions; building an effective tank is simply not a cost-effective option. In fact, they are extremely cost ineffective when you factor in the amount of man hours you need to put into one to make it battle worthy and it's overall fragility.
All in all, Once you go anywhere heavier than a Tachanka ( https://en.wikipedia.org/wiki/Tachanka ), there isn't much of a point to build a tank in the post-apoc era.
Sublime;
Ok, a more serious answer you deserve.
The actual question you should start from is "What exactly is a tank?" followed by other questions like "Why one would need a tank?"
In it's most simplistic form, A tank, regardless of it's classification (light, heavy, MBT, tankette, recon and so on) is a platform that brings a "heavier than infantry operated gadget" (mostly guns but with vehicles like Saracen, original Wiesels and so on, sensors, comms. and fire control equipment take that primary role) of some kind to the desired location in a chassis that can survive arty better than a regular squishy.
Nudge, nudge... T51... Nudge...
In Fallout-verse, between all the available firepower available to an infantryman thanks to the pre-war tech relics and the overall lack of mass manufacturing due to post-war conditions; building an effective tank is simply not a cost-effective option. In fact, they are extremely cost ineffective when you factor in the amount of man hours you need to put into one to make it battle worthy and it's overall fragility.
All in all, Once you go anywhere heavier than a Tachanka ( https://en.wikipedia.org/wiki/Tachanka ), there isn't much of a point to build a tank in the post-apoc era.
Sublime;
Ok, a more serious answer you deserve.
The actual question you should start from is "What exactly is a tank?" followed by other questions like "Why one would need a tank?"
In it's most simplistic form, A tank, regardless of it's classification (light, heavy, MBT, tankette, recon and so on) is a platform that brings a "heavier than infantry operated gadget" (mostly guns but with vehicles like Saracen, original Wiesels and so on, sensors, comms. and fire control equipment take that primary role) of some kind to the desired location in a chassis that can survive arty better than a regular squishy.
Nudge, nudge... T51... Nudge...
In Fallout-verse, between all the available firepower available to an infantryman thanks to the pre-war tech relics and the overall lack of mass manufacturing due to post-war conditions; building an effective tank is simply not a cost-effective option. In fact, they are extremely cost ineffective when you factor in the amount of man hours you need to put into one to make it battle worthy and it's overall fragility.
All in all, Once you go anywhere heavier than a Tachanka ( https://en.wikipedia.org/wiki/Tachanka ), there isn't much of a point to build a tank in the post-apoc era.
That's what the Germans did sometimes with tank turrets from destroyed tanks where the turret was still operational or they simply dug in immobilized tanks so the turret was the only visible part. Like 1945 in Berlin.Fallout 1's world would be a great place for tanks. Imagine people not being able to repair them to move but can get the turret to operate so they integrate a bunch of tanks into the walls of a Junktown like settlement.