Morgan_
Duckerz
This is Bethesda the game studio themselves that did this, or Zenimax the parent company? Either way, Zeni and Beth were in turn bought out themselves so it's Microsoft ip now.
It's not the change per se, it's the consistent lack of quality put out by Bethesda since they released Oblivion in 2006 that makes me not quite hopeful that Starfield is going to be any good. Because there's a pattern here. Not just the mechanical changes, which I could live with, no, it's the lack of quality in writing and design. It's bland at best, and offensively dumb at worst, with some painfully obvious lackluster mediocrity in between.A river is never the same river twice.
You guys are mad at change after nearly how many years? Kinda weird at this point. There are a lot of games that I loved that have either stopped being what they were by the studio that made them, or were transferred to a new studio. It sucks if it's something I like, but I also don't care so much that I hope anything by the new people fails. This is the kind of shit I hear in 6th grade and it makes for the same predictable, boring ass conversations.
Grow up.
I'm wondering if this is to be a world map like how they usually do, or if we'll see the ability to travel to other places and explore. Could be risky if it's the latter. Only ME1 got that right so far. Will there be vehicles? Likely will see outpost building for space colonies. Will there be factions/guilds? Probably for who will control space and the future of mankind, or something.
Hopefully weapons upgrades/mods will be better than Fo4. Eleven space suit and glass smg anyone?
Not really foul play, but extremely dickish.
My perspective started with Oblivion when I was 12 so I had a different experience with it. Makes sense after getting older and having played Morrowind and at least watching people play FO 1&2. There was actually an interview I wish I could find with one of the main project leads on Morrowind and Oblivion that a lot of people thought Morrowind was too weird so the studio shifted directions more towards Oblivion and Skyrim. Larger market, I guess.It's not the change per se, it's the consistent lack of quality put out by Bethesda since they released Oblivion in 2006 that makes me not quite hopeful that Starfield is going to be any good. Because there's a pattern here. Not just the mechanical changes, which I could live with, no, it's the lack of quality in writing and design. It's bland at best, and offensively dumb at worst, with some painfully obvious lackluster mediocrity in between.
I would be amazed if they went with a lot of procedural. It'll be a tool used, but hopefully not like it was in Bloodbourne.I liked the weapon customization system in FO4, but I hated the lack of variety in base models and some of the designs were obviously rushed: the combat rifle and the combat shotgun are basically the same model, and while the model is passable for a shotgun it's absolutely terrible for a rifle IMO. The assault rifle is fugly but at least it's different.
Back on topic, I just hope that Starfield will have a crafted map. Maybe it could be something like the Witcher 3: a big detailed area on a certain planet as a hub and then smaller maps in other planets, but that will depend on the story. I would accept a bigger and more free ME style map (a mix of handcrafted maps and procedural maps). I hope they aren't trying a fully procedural world
True
Can i also add the complete irony of saying people here don't like change (which is stupid, change isn't good by default) when Bethesda is afraid of change? Obvious this is not directed at Starfield since we know next to nothing (but i'm willing to bet that is gonna be Elder Scrolls in space), but Bethesda is pretty much stuck making the same game since 2006. It's been 15 years of making the same game over and over.
Hell, you could argue they have been making the same game since Morrowind and that means 19 years of the same stuff.
It would be ironic if I didn't want change since I'm the one that said it. What I said was correct, there were changes made, you didn't like them. You wanted it to stay as an iso crpg. Besides, they have changed more with their approach to Fallout over the years from 3 to 4 to 76 than there were from Fallout 1-2. The real dumb shit is that thinking me saying you're afraid of change implies that all change is good. That one is on you, not me.Can i also add the complete irony of saying people here don't like change (which is stupid, change isn't good by default) when Bethesda is afraid of change? Obvious this is not directed at Starfield since we know next to nothing (but i'm willing to bet that is gonna be Elder Scrolls in space), but Bethesda is pretty much stuck making the same game since 2006. It's been 15 years of making the same game over and over.
Hell, you could argue they have been making the same game since Morrowind and that means 19 years of the same stuff.
My perspective started with Oblivion when I was 12 so I had a different experience with it. Makes sense after getting older and having played Morrowind and at least watching people play FO 1&2. There was actually an interview I wish I could find with one of the main project leads on Morrowind and Oblivion that a lot of people thought Morrowind was too weird so the studio shifted directions more towards Oblivion and Skyrim. Larger market, I guess.
I would be amazed if they went with a lot of procedural. It'll be a tool used, but hopefully not like it was in Bloodbourne.
Nope, all those games pretty much share the same design philosophies. The only difference is that they got simpler with each game, but the core is still the same bullshit "kill, loot, sell" loop Bethesda loves so much. And this applies to Oblivion and Skyrim.Besides, they have changed more with their approach to Fallout over the years from 3 to 4 to 76
Fucking lol, coming from someone that didn't even played them.than there were from Fallout 1-2.
What else can you extrapolate from "people hate change"? Literally the only thing you get from it is the implication that all change is good.The real dumb shit is that thinking me saying you're afraid of change implies that all change is good.
It would be ironic if I didn't want change since I'm the one that said it. What I said was correct, there were changes made, you didn't like them. You wanted it to stay as an iso crpg. Besides, they have changed more with their approach to Fallout over the years from 3 to 4 to 76 than there were from Fallout 1-2. The real dumb shit is that thinking me saying you're afraid of change implies that all change is good. That one is on you, not me.
The irony here is you giving people shit for apparently not liking change, but then you turn around and defend Bethesda games, games that are way too similar with each other.
As opposed to all the changes Interplay did? You guys want the exact same shit from old fallout just like Star Wars fans just want the original trilogy retold to them forever.Nope, all those games pretty much share the same design philosophies. The only difference is that they got simpler with each game, but the core is still the same bullshit "kill, loot, sell" loop Bethesda loves so much. And this applies to Oblivion and Skyrim.
And I'm still right.Fucking lol, coming from someone that didn't even played them.
Okay, so here we go: "You're afraid of change/you hate change" does not equal, or imply "all change is good". This is your failure here, not mine. It means you are either afraid of, or hate change. No need to extrapolate something that wasn't implied.What else can you extrapolate from "people hate change"? Literally the only thing you get from it is the implication that all change is good.
Where did I defend Bethesda's games? Besides sometimes a formula is good, like Mario. Not much change, still good. Change is neutral by default. Not good, not bad. You are afraid of, or hate it either way. Bethesda is in a loop though.The irony here is you giving people shit for apparently not liking change, but then you turn around and defend Bethesda games, games that are way too similar with each other.
Still far more than what Bethesda did. And who the fuck said we wanted the same game over and over? Wanting the series to stay CRPG is not the same as wanting the same game over and over. Don't put bullshit into people's mouths with no evidence.As opposed to all the changes Interplay did? You guys want the exact same shit from old fallout just like Star Wars fans just want the original trilogy retold to them forever.
Nope, you're still wrong. lolAnd I'm still right.
That has been the implication since day one. Be more clear next time.Okay, so here we go: "You're afraid of change/you hate change" does not equal, or imply "all change is good". This is your failure here, not mine. It means you are either afraid of, or hate change. No need to extrapolate something that wasn't implied.
Are you serious right now? Just lol.Where did I defend Bethesda's games?
When the fuck did i said i hate any change? You are putting words into my mouth that i never said. Stop it.You are afraid of, or hate it either way.
You have been making shit up this entire thread. Take your own advice.Don't put bullshit into people's mouths with no evidence.
Nope, you're still wrong. lol
Change is inherently neutral until it happens. I don't know what to tell you fam. You could have just said you like NV better once I said that, but you instead made stuff up. I am the one that needs to be more clear thoughThat has been the implication since day one. Be more clear next time.
Ah okay, so you made that up too. You shouldn't put bullshit into people's mouths with no evidence.Are you serious right now? Just lol.
Anytime a change has been brought up you've stated your dislike for it and yearned for how things used to be. Again you could have just said you liked NV once I said that and put it to rest then, but you made shit up instead. Good job.When the fuck did i said i hate any change? You are putting words into my mouth that i never said. Stop it.
I happen to prefer New Vegas over Fallout 2, so i don't have a problem with change in itself. I hate bad change instead, and the changes Bethesda made were bad in my opinion.
Nu Fallout is shit for anything other than fucking around in and seeing the sights.