PsychoSniper
So Old I'm Losing Radiation Signs

So it's been a long while since I did a full run of FO or FO2, so I figured why the fuck not.
I've played the restoration patch before, pretty sure it's been updated since last time but honestly I don't know, hopefully has, I've pretty much done everything possible in stock FO2 in years past, going as far as to use Per's lovely guide to make sure I do every little thing possible, so looking forward to randomly discovering stuff I haven't done before.
This isn't a help thread so fuck off with suggestions, just keeping a log of sorts.
Attached is an early char sheet, so far I haven't done too much, just wander down to NCR then escort a caravan to redding.
My first stop in Klamath I couldn't really do much cause my lockpick skill sucked ass and noone was selling a lockpick set, so I looted what I could and hit up The Den, ran food to Smitty, and helped Laura out, trading up to a .44mag along the way, then helped her wipe out Tylers gang (.44 mag with quickshot made quick work of them), great loot for level 2.
Got the marker for New Reno and headed there, stopped at redding for a save, encountered gangsters fighting mauraders along the way, looted the dead, got a sniper rifle and maxed my carry weight in loot, traded up further, ended up with metal armor mk2 and more ammo for both guns, still no locksmith set.
Traveled further south to NCR, got a lockpick set from the dwarf brother outside the gate, took the guard job, and got lucky as fuck and only encountered farmers and one group of marauders and golden geckos, the NCR caravan guards were very well armed and along with my sniper rifle we made quick work.... more loot, arrived in redding, and saved and exited.
Will try to remember to update as I play, mostly after work.
I do wish they hadn't removed the 0 key exiting dialouge, I get that it could be exploited (like with Bishop) but for general dialouge it was very useful for speeding things up.
Took a screenshot of stats upon exit, attached.
edit: I started out trying to set my PC to my real age.... Im too old for that now apparently.
I've played the restoration patch before, pretty sure it's been updated since last time but honestly I don't know, hopefully has, I've pretty much done everything possible in stock FO2 in years past, going as far as to use Per's lovely guide to make sure I do every little thing possible, so looking forward to randomly discovering stuff I haven't done before.
This isn't a help thread so fuck off with suggestions, just keeping a log of sorts.
Attached is an early char sheet, so far I haven't done too much, just wander down to NCR then escort a caravan to redding.
My first stop in Klamath I couldn't really do much cause my lockpick skill sucked ass and noone was selling a lockpick set, so I looted what I could and hit up The Den, ran food to Smitty, and helped Laura out, trading up to a .44mag along the way, then helped her wipe out Tylers gang (.44 mag with quickshot made quick work of them), great loot for level 2.
Got the marker for New Reno and headed there, stopped at redding for a save, encountered gangsters fighting mauraders along the way, looted the dead, got a sniper rifle and maxed my carry weight in loot, traded up further, ended up with metal armor mk2 and more ammo for both guns, still no locksmith set.
Traveled further south to NCR, got a lockpick set from the dwarf brother outside the gate, took the guard job, and got lucky as fuck and only encountered farmers and one group of marauders and golden geckos, the NCR caravan guards were very well armed and along with my sniper rifle we made quick work.... more loot, arrived in redding, and saved and exited.
Will try to remember to update as I play, mostly after work.
I do wish they hadn't removed the 0 key exiting dialouge, I get that it could be exploited (like with Bishop) but for general dialouge it was very useful for speeding things up.
Took a screenshot of stats upon exit, attached.
edit: I started out trying to set my PC to my real age.... Im too old for that now apparently.