Starting out in EVE online

donperkan

Sonny, I Watched the Vault Bein' Built!
Well it finally happened. Events like this, this and this tipped the scale. I'm ready to jump for the stars, to claim the glory, to bring death and destruction to <strike>my foes</strike> asteroids.

I'm gonna need some help though.

Is anyone here playing eve online who is wiling to help me out because i have a shit load of questions.

1. I read there is a trail version that runs 30 days and after that if you are hucked up you can buy a subscription. Is there a difference between a trial and full account?

2. I have 5(?) races to chose from at the start. Is there a possibility to screw up my game at this point by picking a wrong race. Will certain aspects of the game become permanently inaccessible if i pick Caldari for instance?

3. Several beginners guides recommend doing the tutorial missions after which you get some cash and a few ships to get you started out. Are those ships useful in any way or am i still just a space fly on some ones windshield.

4. Skills. After the tutorial you are thrown off of a "cliff" and you are presented with career choices. I read that corporation management career is the true endgame choice. How does that work? I mean corporations are not simply gonna beg me to run them, are they? If i chose that carrier will i mess up my chances of mining for instance.?

5. Plex. You can buy a plex for several millions and extend your subscription for 30 days. I read that if you like mining you will not pay for eve. Is this true? How much does an average rooky earn in a month out there?

6. What are the dangers of space populated by 1 million players? What is the community like? A community can be measured by he way they treat they're children. A lot of mmo communities are a bunch of douchebags and they can severely impact your ingame experience. Are the guys out there friendly?

Fell free to throw any tips you consider relevant.
 
My account hasn't been active for awhile, but I've done some reading and generally kept up on things. You may want to corroborate, but:

1. There are certain skills you can't start training (and therefore, certain abilities you don't have or advanced ships you can't pilot) until you activate your account. Some Veterans were making throwaway trial accounts and using them for nefarious purposes, spamming and whatnot, so CCP wanted to make sure there was some kind of monetary commitment before they let you go wild. Most of the stuff you don't have access to, you wouldn't have the time during a trial membership to properly enjoy anyway.

The full list is here.

2. The only thing Race effects, in the long run, is your appearance. All players have equal access (depending on the rep they've earned) to the missions of every race or faction in the game, and an Amarr player (for instance) will rise in the ranks doing Caldari missions just as quickly as a Caldari will. (It does determine your starting location and your beginning Frigate and Weapon skills, but you can train any other race's Frigs and Weaponry to lvl 1 in, if memory serves, somewhere between ten minutes and a half-hour. Race is functionally negligible unless you plan on roleplaying. Play around in the character creator and pick the race and bloodline that you think looks coolest.

3. Missions are a fun way to get acquainted with the game and a decent way to pass the time until you manage to really get your teeth into your desired path, and free gear, even crap gear, is never a bad thing. You'll also start banking EVE's version of faction rep for doing quests, which can get you better rewards down the road. EVE is one of those games where you'll always be a fly on someone's windshield, though, missions or no. There's unique gear to be had from mission running, but not until much later, and the likelihood of losing it in a pitched battle or sudden ambush usually makes most vets cagey about exposing them to danger at all. If you're looking to power yourself up, falling in with a good player-run corporation that will teach you the ropes and give you a leg up is probably the best thing to do.

4. Corp management is handled in an interesting way in this game-- you train your management skills up, which determines things like how many people you can have in your corp and what kind of facilities you can run at your starbases, and then you go a-headhunting. That part is entirely dependent on your skill at finding and snapping up player-character recruits and/or your ability to foster a reputation for your corporation that makes people want to sign on the dotted line (or, if you've got your sights on a pre-existing corporation, joining up and then earning your way to the top through merit and/or backstabbing, which works pretty much the same way as it would at any desk job). As far as "messing up your chances of mining," no, you'll be fine. I'm sure you've done your reading, so forgive me for stating the obvious, but skills are trained on a timed basis in EVE. There are no experience points-- choose the skill you want to work on, set it, and forget it. More advanced skills take longer to train than basic ones, and each level takes a little more time than the last, but that's all you're losing-- time. No skill paths are mutually exclusive, and if you're willing to wait long enough, you can be good at everything.

5. This one's not my area of expertise. It is true that you can pay your way through mining (or even combat/piracy, if your hauls are lucrative enough), though-- I used to have a couple of dedicated carebear(miner/industrial) friends who did it before the introduction of Plex simplified it. It's not astronomically difficult, but it can be time-consuming.

6. The community runs the gamut. The game doesn't boast twitch-based play or a dumbed-down learning curve, so you can generally expect a higher-than average level of maturity for an MMO. There are a lot of truly kind and charitable people, too. Corpies tend to watch out for one another quite well, and you can generally even find a kind of space-bonhomie between pilots at war with one another, or who're in the middle of a predator-prey interaction-- I belonged to a corporation for the better part of my time with the game that I was invited to join because one of their ambushes wasted my buddies and I at a jumpgate and they liked our banter. They even replaced my ship after I'd been on the roster for awhile.

Of course, you've read of the epic dickery that can take place, especially at the corporate level, and there's generally an understanding among pilots that the galaxy is a Darwinian place. The dangers are greatly reduced if you stick to high-security space until you've got some solid training (skills and player experience) under your belt and don't be free with your trust until you've known someone for awhile.
 
PLEX are worth, at the most, 500 million isk (space dollars) or 15 USD. but in the main hubs like Jita, they go for anywheres in 300.000 to 400.000 isk.

Trial can only do certain things. You can train some skills and have issues with contracts and trading. By you don't need real money to go to a full account, just a PLEX.

Fuck the tutorial. It is boring. So is mining. High sec space is lame and all the fun happens in nullsec. Don't join EVE unless you've already got an in with a good corp. ideally you want a corp in the GSF (goonswarm federation) the largest alliance in EVE. The main corps are Goonwaffe (don't be a j4g), reddit's corp ( TEST CORPORATION PLEASE IGNORE) and 4chan's (which I don't remember).

I played EVE for months before some personal shit happened and I got kinda depressed and lost interest in a lot of things. I never paid a dime, and I'm fairly certain my character still has a couple billions of isk left over just from convincing people to give it to me. I think I only ever actually earned like 500m from ratting and an anomaly we unlocked. (Ratting is grinding down NPC pirate ships to make cash. Anomaly's are special encounters you can unlock but are seriously painful things to fight compared to the counts you can unlock them in.)

The rest of money I acquired from convincing people to give it to me. Race just determines the place you start and access to certain skills earlier. Caldari space was the mot populated and used, and had the largest trade hub (Jita VII)

Things I've done in eve:

Got free money and shit
Got blown up for showing my face in the wrong area
Got someone to start corp dedicated to hunting down me and other goons for convincing him to give me things
Travelled vast distances by committing honorable seppuku.
Spun my ship
Shot pirates
Shot reds
Shot blues
Joined a corp so I could begin a period of long term corporate espionage
Started a law firm
Tried to convince people to give me money so I could pursue damages on their behalf.
 
Yamu said:
I'm sure you've done your reading, so forgive me for stating the obvious

You are forgiven for i am an oblivious noob.

Wintermind please give me some kronas :wink:

Thanks guys, i have one more and this one has been troubling me ever since i first heard of EVE and it's massive scale. How do you prevent this game from consuming you entirely? This was always a big issue for me because i have a small fetish for space sims, i have always feared that this game will suck all life out of me once i start playing it.
 
What stopped me from playing was the fact that I'd never be able to make a real dent in the game's universe. It's a single universe and it's been active for so long that I'd have to spend thousands of hours to actually make any sort of dent. I had a good business building and selling missiles in Caldari space, and after a few on and off months I got bored.
 
donperkan said:
...How do you prevent this game from consuming you entirely? ...

Cancel your Internet, it's the only way:)

After spening some time with the game it will get boring at times or you get frustrated, so getting away is not such an issue. But at the start it can be very addictive. Lots of stuff to see and do and try out. I used to spend quite a lot of time online but then spent less and less time ingame. At the beginning you also notice skillimprovements more. A new ship you can fly, a new weapon or miner you can use... a few months in it will take you two weeks to improve a weapon skill by 2% or so and things settle down a bit.

Try the tutorial, it gives money and ships. Quit if you think it's boring but I think the tutorials are quite good compared to the stuff in the olden days of EVE.

And beware of scammers. Never click Yes unless you know what you are doing:)
 
It's pretty easy, spinning your ship isn't that hot.

The tutorial is boring, very boring. Well waiting to get into my corp I tried it, go fed up, and ended up auto piloting to Jita.
 
I played mainly in high sec. Just moved into null sec and have had the most fun in 3 weeks than I had in months in high sec space. Warping to a gate and finding a battle with over 200 people was pure awesome. I did die lots and lots of times. but managed to make about 300 mill in about 30 mins just salvaging all the wrecks.

Null Sec is unforgiving but it is where the most fun can be had. I find training at the start is good but once you reach about 10m sp you find things take forever to train.

My best tip for you would be focus on your core skills and don't rush to get into a battleship as you need your base skills to support it. Get good skills in T2 Frigs then move up from there.
 
The number of skill points you have is irrelevant to the time it takes stuff to train. Every skill has a rank. The higher the rank, the more time it takes it accrue a skill point for it. Which is hilarious because it means you get the same number of points for basically every lvl 1 skill, until you realize that you'll have to train five or six skills to use your goddamned spaceships properly
You'd need one for the class of ship, then two or three between engines/power/shields/armor, then another couple ofr addons and weapons. Oh and FTL/other flying/maneuverability stuff.

Again, seriously don't join unless you can get into a good corp to help outfit you with cash, skill books, and ships/parts. A good corp can utilize all of it's members to produce almost everything it needs. Goonwaffe has the biggest nullsec trading hub, VFK-IV, which is like the fourth biggest hub in the entire game (the other three are in space, most notable Jita-VII in Caldari space.

Also, your stats at shit are completely fucking irrelevant. Not really, each skill has a major and minor stat that affects the rate at which you learn/acquire skill points. Early on it's pretty irrelevant and you can worry about it later on.

You can quite easily be flying a real ship quickly in a good corp if someone will front you cash. They're called "Ten Hour Heroes" and if you wanted you could be up and taking part in Infinite Hulkageddon if you wanted to in about that time.
 
I'm in.

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Gratulations! now please take that delivery contract into 0.3 sec space, accept my fleetinvitation and buy my tritanium for 2.99 per unit (or was it 2'99, or 2,99?). Anyhow how are prices for minerals? still profitable to build a ship, insure it and blow it up?

:lol: sometimes i miss the good ol eve times.
 
It depends on the ship and your costs. You could probably do some, depending on what you're making it out of and where. Some corps heavily subsidize minerals and materials.

Donperkan, if you don't have an "in" to a good corp (Ideally one in the CFC, or ClusterFuck Coalition, a coalition of some of the best and largest and Alliances in the game, most notably the Goonswarm Federation), don't fucking play. This site is too small for a real to be, but if you go on SA, Reddit, or 4chan, they've all got pretty good corps.
 
Eve online. At its best.

you are here because some fuckin twat called mittani thinks he is god.. wait til next fanfest mittani.. i am gona stab you

hrhrhr. If I would not disslike MMOs so much I would maybe even play it.
 
The Mittani gets a lot of hatemail like that. So does his family. And Dog.

People get so mad about internet spaceships.
 
Its not worth it man. Damn goons control all of nullsec. Unless you like highsec mining youll get bored pretty fast.
 
Are you trying to get some more hulkageddon points, or something?

(Don't highsec mine, mining is the worst thing about eve)
 
BonusWaffle said:
Its not worth it man. Damn goons control all of nullsec. Unless you like highsec mining youll get bored pretty fast.

Nigga please. TEST Alliance best alliance. We piss all over goons and in rifters.
 
Serifan said:
Nigga please. TEST Alliance best alliance. We piss all over goons and in rifters.

TEST pilots were always pretty cool when i was playing, but the constant peace was really boring. Would have liked to see TEST run all over those assholes in the goonswarm federation.
 
Well might be a time to get back into the game as Test and goons are at war well not sov war just not blue. Plenty of good fights.
 
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