Steam: GREENLIGHT "A good idea with hilarious consequen

The Vault Dweller

always looking for water.
What is Steam Greenlight?
Steam Greenlight is a new system that enlists the community's help in picking some of the next games to be released on Steam. Developers post information, screenshots, and videos for their game and seek a critical mass of community support in order to get selected for distribution. Steam Greenlight also helps developers get feedback from potential customers and start creating an active community around their game as early in the development process as they like.

Why hasn't it always worked this way?
Over the many years that Steam has been selling games, the release rate of games on Steam has continued to grow significantly. But given Steam's existing technological pipeline for releasing games, there's always been a reliance on a group of people to make tough choices on which games to not release on Steam. There are titles that have tied up this internal greenlight group in the past, and we knew there had to be a better way.

With the introduction of the Steam Workshop in October 2011, we established a flexible system within Steam that organizes content and lets customers rate and leave feedback. This opened up a new opportunity to enlist the community's help as we grow Steam and, hopefully, increase the volume and quality of creative submissions.

We know there is still a lot of room for improvement in making Steam distribution easier and faster; this is just a first step in that direction.

How does this differ from other stores’ submission processes?
The prime difference is the size of the team that gets to decide what gets released. For many stores, there is a team that reviews entries and decides what gets past the gates. We're approaching this from a different angle: The community should be deciding what gets released. After all, it’s the community that will ultimately be the ones deciding which release they spend their money on.

So basically Steam has so many games developers want to sell through it they can't afford the staff to review them all so they're getting the fans to show what they're willing to buy by rating upcoming games. They can also add games they don't see.

Problem is the number of games is huge and almost all of them are copycats/retro rehashes/cheaply made.

THEY CAN ALSO ADD GAMES THEY DON'T SEE BY MAKING THEM UP ON THEIR OWN!

At least I hope these games are made up...

http://steamcommunity.com/sharedfiles/filedetails/?id=92997993

In House Fire Simulator 2013, you get to experience owning a Novidya GPZ 720 GPU and the perils of house fires. Collect fans, evade Unadvanced No Driver GPUs, and try not to cause a house fire! Featuring the most realistic graphics since Modern Field Battle 4, as well as phenomenal 6-bit chiptunes!

http://steamcommunity.com/sharedfiles/filedetails/?id=92922021

Who Will Win?
The Election is coming, but not inside a voters booth. It will be decided on the battlefield! Battle for Presidency puts the player in the leader’s shoes. Enter the Oval Office and become one of the Presidents. Stand your ground in a fight to see who was and always will be the greatest! Battle for Presidency is a revolutionary new title that pulls the world into the action and grows with every fight - the more players the bigger the tournaments. You are the next President! Choose your candidate based on the true personalities of historical characters. The battle field is non-partial so every character is an instrument of their constituent! If you are a fan of a particular President, your hero awaits.

http://steamcommunity.com/sharedfiles/filedetails/?id=92974516&searchtext=

All of the fun of managing a guild - without the people!

OF COURSE SOME OF THESE GAMES LOOK REALLY GOOD:

http://steamcommunity.com/sharedfiles/filedetails/?id=92916900&searchtext=

http://steamcommunity.com/sharedfiles/filedetails/?id=92965329&searchtext=

http://steamcommunity.com/sharedfiles/filedetails/?id=92985806&searchtext=

http://steamcommunity.com/sharedfiles/filedetails/?id=92942876&searchtext=

HERE'S A POST-APOCALYPTIC ONE THAT LOOKS GOOD:

http://steamcommunity.com/sharedfiles/filedetails/?id=92924582&searchtext=

Sincerely,
The Vault Dweller
 
Sounds fun, but not sure smaller projects will get through, due to the Call of Duty crowd that will be voting.

Also, that post-apocalyptic text based adventure? The writing seems ridiculously stupid. I expected something fun, but it turned out to be dumb.
 
This looks interesting, though a lot of the games on the featured page for this look like they've stolen their art from mainstream games.

Still, I'm interested to see how it goes.
 
All the truly interesting games are buried in a pile of shit. Also, many games are mislabeled. Take a look at the simulation section, for example. Most of those games clearly don't belong there unless you think simulation includes...well, everything.

They also need separate sections for point and click adventures and first/third person shooters, because action and adventure, once again, seem to include pretty much everything.
 
Sounded good on paper, but I don't have a desire to participate due to what Feydakin and TVD pointed out - too many turds.
And as Planhex said, it is nice to see Age of Decadence on there, but.. It would've been nicer to have to automatically added to the Steam catalog. It deserves better than that heap of turds.
 
Great for Steam, not so great for almost everyone else.

Why must a game be on Steam in order to be deemed successful? Plenty of alternatives. Look at GamersGate or Desura - they offer plenty of games without Steam's superiority complex.
 
georgec84 said:
Great for Steam, not so great for almost everyone else.

Why must a game be on Steam in order to be deemed successful?

Maybe because sales on steam are orders of magnitude higher than sales on all the other digital shops combined? Maybe that could be the reason.
 
Steam Greenlight is a great idea Valve didn't fully research before launching. They are going to need an army of new admins baby-sitting this thing 24/7. I predict it will be completely restructured to something much smaller and manageable.
 
Apparently you will have to pay $100 now if you want to put your game on Steam Greenlight.

/Edit.
 
This is a good first step in controlling the nonsense. However, it may alienate the smaller one-man teams where every dollar counts. Some of the best games in the last couple years were made by less than 10 people.
 
I like this idea. The $100 fee is nominal compared to the amount of publicity the game will receive, especially once they get the submission flood under control. And the money goes to Child's Play. Win-win.
Thanks for the link, Lexx.
 
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