Subm.: Diablo II

Action-RPG is rubbish term created by marketing to piggy-back sales on success of actual RPG games. Each and every ARPG game I've ever seen is Hack&Slash, plain & simple. Diablo and similar games are as much RPG as Minesweeper.
 
Axolotl said:
Action-RPG is rubbish term created by marketing to piggy-back sales on success of actual RPG games. Each and every ARPG game I've ever seen is Hack&Slash, plain & simple. Diablo and similar games are as much RPG as Minesweeper.

Nonsense. What about the skill progression, storyline, and inventory management? It's not just straight up killing. There are RPG elements involved. Action RPG is a term that describes a RPG-lite. A RPG that isn't completely RPG, but isn't a straight forward hack and slash either. It fits the description. Is the term really garbage? I don't think so. It describes what the game is all about:

You make a character.
You talk to people to get a grasp on the lore and attain quests.
You go do these quests which usually involves lots of death.
You level up and pick your skills/spells.
Return to get more quests.

Now if you want Choice and Consequences, an ARPG might not be for you, but that doesn't mean the term is inaccurate. Now saying they are as much Rpg as Minesweeper is rubbish. I understand you are exaggerating a bit, actually a lot, but cmon. Any RPG goes on this list, of course they will all be voted on as well. Diablo 1 and 2 are two of the best ARPG's ever made. Any list like this would be incomplete without at least one of them. I respect your opinion but I don't agree with anything you said.
 
TorontRayne said:
What about the skill progression, storyline, and inventory management? It's not just straight up killing. There are RPG elements involved. Action RPG is a term that describes a RPG-lite. A RPG that isn't completely RPG, but isn't a straight forward hack and slash either.

Very true, but I still like D2 just for the mindless slash and kill thrill...strange. :look: Just imagine if they released the source and some dudes actually made a true RPG with that engine.
 
.Pixote. said:
TorontRayne said:
What about the skill progression, storyline, and inventory management? It's not just straight up killing. There are RPG elements involved. Action RPG is a term that describes a RPG-lite. A RPG that isn't completely RPG, but isn't a straight forward hack and slash either.

Very true, but I still like D2 just for the mindless slash and kill thrill...strange. :look: Just imagine if they released the source and some dudes actually made a true RPG with that engine.

True that.
 
TorontRayne said:
.Pixote. said:
TorontRayne said:
What about the skill progression, storyline, and inventory management? It's not just straight up killing. There are RPG elements involved. Action RPG is a term that describes a RPG-lite. A RPG that isn't completely RPG, but isn't a straight forward hack and slash either.

Very true, but I still like D2 just for the mindless slash and kill thrill...strange. :look: Just imagine if they released the source and some dudes actually made a true RPG with that engine.

True that.

Kind of like Inquisitor?

http://www.youtube.com/watch?v=ekCC3OsE1Mg
 
Nope. Looks cool though, and is one of the few games that evokes the same dark feel as Diablo 1 or 2. A sadly dying breed.

Anyhow, if anyone needs convincing that Diablo 2 is a worthy rpg, just look up the cinematics on youtube and see MrBtongues talk on Diablo 2's story at the top of this page. Just the fact that that story is in there should be enough to at least earn it the number 50 spot, or maybe higher. In diablo 3 you are literally hit over the head with every story and dialogue bit. That written diarhea being smashed into your head shows how much subtler Blizzard North was, and for me that has to count for something.
 
It wasn't really attributed to the division's subtlety as much as the company in its entirety changing over time. ALL their games used to display a passion they had for creating games, which faded more and more over time, as they grew more successful and bigger, and the technical process of creating their games required larger teams and moved away from a small group that loved what they were doing and did all the work, themselves. Most of the old gaming companies that have survived since the early 90s have gone through such downward evolutions, and several of them are REPUTED for that negative approach to game production/development nowadays. Just look at Activision, Electronic Arts, and id. 2 of them became reviled publishers, and one of them fell off the radar, save for creating the (largely considered bland) game here and there. Blizzard North's only real distinction was being canned by the parent company, but that doesn't mean Diablo III would have been much better had they still been around. Blizzard's approach to making games would still have been the same, and those "standards" would have trickled down, regardless of who from the previous team might still have been around...
 
And once again SnapSlav comes along and explains things more eloquently than I can. ;)

A perfect example of this decline is EA, especially when looking at this:
http://www.filfre.net/wp-content/uploads/2013/01/Anzeige_Can_a_computer_make_you_cry.jpg

And I agree with you completely. I mean, altough I love the cinematics and the lore, and the combat, I feel that even in Diablo 2 already the Blizzard direction is showing in ways. And the screenshots that were released some time after Diablo 3 came out, of the alpha Blizzard North had for their version, it did not look especially promising.
 
Jeez.... It wasn't bad enough that I can remember how recently EA was a small-time game developer, now you gotta throw that around? Seeing that youthful and optimistic EA is just depressing.... T_T It's like knowing the end of Old Yeller when he first gets that adorable puppy.
 
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