Subm.: Fallout 2

davethedave123

First time out of the vault
Name and release date- Fallout 2, Sept. 30, 1998
Developer- Black Isle Studios
Platform- Windows and Mac OS
Available for purchase- Online download or CD

256px-PC_Game_Fallout_2.jpg


Fallout 2 takes place in post-apocalyptic California in the year 2241. The player takes the role of "The Chosen One" and sets off on a journey to vault 13 to retrieve a Garden of Eden Creation Kit (G.E.C.K.). The player is sent after the G.E.C.K. by his home town of Arroyo in an attempt to save it from a terrible drought. The G.E.C.K. is a device created to assist the inhabitants of the post-apocalyptic world in rebuilding society. It is supposed to be able to create life out of thin air.

Fallout 2 is the sequel to the classic RPG "Fallout" published in 1997. Fallout 2 uses many of the same game play mechanics as Fallout and is a very similar game in many of ways. However, Fallout 2 features a much larger game world and removes the time constraint which was featured in the first game. Fallout 2 features a turn based fighting system and a non-linear leveling system allowing the player to shape their characters using the classic Fallout S.P.E.C.I.A.L. system and many different skills and perks. The game also has many interesting, well developed and often comical characters that help the player feel immersed in the experience.

fallout-2-new-reno.jpg


Fallout 2 has proven to be a challenge for even some of the most experienced RPG players. Specifically the first level that I'm sure many of you remember, the infamous Temple of Trials. However, after this the game allows the player to take the game at his/her own pace and can by played and enjoyed by beginner RPG fans.
It has also lead to four other Fallout games in the series; Fallout Tactics: Brotherhood of Steel, Fallout Brotherhood of Steel, Fallout 3 and Fallout New Vegas. Fallout 2 has proven itself to be a key installment in the Fallout series and is often considered on of the best games of it's time.

I hardly need to explain why Fallout 2 is such a fantastic game(even though I just did) but I felt that it needed to be submitted by someone so there it is. So if you haven't already played Fallout 2, be sure to download it off one of the many online sources it is available on for only a few bucks.

P.S. Please let me know if I am doing anything wrong. This is my first post and I would really appreciate any feedback.
 
Nice post. A little more detial would be nice. You are luck Roshambo isn't here anymore or he would be all over your ass about every little detail.

I think it was cool though. I have the Fallout: Classic Collection pack but I also have Windows 7 and for some reason I can't get it to work properly, which is making me extremely pissed.

But otherwise good post.
 
BigBoss said:
Nice post. A little more detial would be nice. You are luck Roshambo isn't here anymore or he would be all over your ass about every little detail.

I think it was cool though. I have the Fallout: Classic Collection pack but I also have Windows 7 and for some reason I can't get it to work properly, which is making me extremely pissed.

But otherwise good post.

Thanks, that's such a relief to hear. I wasn't really sure as this is my first post on NMA.
 
BigBoss said:
You are lucky Roshambo isn't here anymore or he would be all over your ass about every little detail.

That reminds me Roshambo once wrote a wonderful write up of Fallout 1 here at NMA, but I can't seem to find it anywhere, alas the man might have snipped it from the threads after he left... :(

@ davethedave123 - A few more details, some extra flesh as they say, wouldn't hurt - don't be frightened to edit the piece if you feel like it. :wink:
 
Yeah, what happened to him anyway. He just disappeared. The last I remember, people made a "where did Roshambo go thread" because he was missing for two months, and he posted in that thread. But that was the last post from him, and he just suddenly disappeared.

Does anyone know what happened to him? I hate to think like this, but the only time people disappear from a place they dedicated that much time to for years and never come back is when they die. Even if he did say lose his internet, that would mean he still hasn't gotten it back since he left in 04-05, which means he has been without internet for 8 years. It sounds to me like hes dead.
 
He's still alive, AFAIK. From what I recall, he didn't think NMA was being critical enough when news starting coming out about Bethesda's plans for Fallout 3, and he decided it was time to move on. Last I heard, I think he was in game development, though I'm afraid to say I'm not aware of which title(s) or studio(s). He visited again as recently as 2008, but he didn't stick around.
 
But how is that not being critical enough. I can understand not supporting Fallout 3, but just because a website (thats mostly based on news regarding Fallout) reports on the new Fallout game, original or not, how does that mean you're supporting that game?

So basically he felt Fallout 3 shouldn't even be mentioned on NMA, period?
 
I wasn't directly involved with events, so take this with a grain of salt, but from what I recall, the majority of the active management were taking a passive, wait(pessimistically)-and-see approach to reporting, and Rosh favored more active reporting and a more resolute Fallout-3-will-be-bad-and-Beth-should-feel-bad tone. (In fairness, it's true that there wasn't a lot of Earth-shattering exclusive F3 pre-release content showing up here at NMA, but we were blacklisted pretty early on for our criticality, a no-no in modern <s>studio fellation</s> game journalism.)

I'm sure there were other factors, too. He had a big personality. Big personalities tend to generate friction. We can at least be sure that he left of his own accord and that he wasn't, at last glance, dead.
 
That was a fun little ride of facts. I love little historical snippets about sites I frequent, since I'm so fond of the significance of history in general, and that a site's history was integral to what it has become. I even once wrote up a historical recant of significant events that were relevant to one such site I was a member of at that time, which due to entirely political reasons, was painted as uninformed and naive nonsense at the time, but in a few short months (after my departure) was picked back up by the same people and praised as one of the best sources of information on what had transpired in the past several years. It was irritating to have been written off, but at least my efforts were eventually redeemed and granted their due appreciation.

Buy anyway, tales of the olden days of NMA are a bit off-topic for this, don't you guys think?

Back on the subject of this submission: It goes without saying that THE reason there was no submission for FO2 was.... BECAUSE it was FO2. Everyone agreed that it was a given, but of course the idea was still that should it be done, it ought to be done well. I'm far from an integral member, but I certainly wanna welcome you to NMA, dave, and give you appreciation for your efforts on this submission. At the same time, I won't relent on encouraging you to do better, or even get nasty if you rebuke such encouragement. You're on the right track with this, and it's not "bad", just... a bit presumptuous and too short. Yeah, no one on this site probably NEEDS you to get down to specifics as to why FO2 is so good, but try anyway? No review is complete if your compliments are just a series of "You guys know what I'm talking about!" without any explanations. Pretend none of us have a clue. Pretend you NEED to convince us. Make it your mission to spread the holy gospel that is your conviction we ought to give Fallout 2 a try. Those would be my starting suggestions.

And by all means, don't be afraid to edit and improve your posts (like this submission). There's no time limit to being able to do so, and for the sake of its credibility and the wealth of information you can provide, most of us really encourage users such as yourself to return to their posts and add more enjoyable details via editing. Go wild! =)
 
SnapSlav said:
That was a fun little ride of facts. I love little historical snippets about sites I frequent, since I'm so fond of the significance of history in general, and that a site's history was integral to what it has become. I even once wrote up a historical recant of significant events that were relevant to one such site I was a member of at that time, which due to entirely political reasons, was painted as uninformed and naive nonsense at the time, but in a few short months (after my departure) was picked back up by the same people and praised as one of the best sources of information on what had transpired in the past several years. It was irritating to have been written off, but at least my efforts were eventually redeemed and granted their due appreciation.

Buy anyway, tales of the olden days of NMA are a bit off-topic for this, don't you guys think?

Back on the subject of this submission: It goes without saying that THE reason there was no submission for FO2 was.... BECAUSE it was FO2. Everyone agreed that it was a given, but of course the idea was still that should it be done, it ought to be done well. I'm far from an integral member, but I certainly wanna welcome you to NMA, dave, and give you appreciation for your efforts on this submission. At the same time, I won't relent on encouraging you to do better, or even get nasty if you rebuke such encouragement. You're on the right track with this, and it's not "bad", just... a bit presumptuous and too short. Yeah, no one on this site probably NEEDS you to get down to specifics as to why FO2 is so good, but try anyway? No review is complete if your compliments are just a series of "You guys know what I'm talking about!" without any explanations. Pretend none of us have a clue. Pretend you NEED to convince us. Make it your mission to spread the holy gospel that is your conviction we ought to give Fallout 2 a try. Those would be my starting suggestions.

And by all means, don't be afraid to edit and improve your posts (like this submission). There's no time limit to being able to do so, and for the sake of its credibility and the wealth of information you can provide, most of us really encourage users such as yourself to return to their posts and add more enjoyable details via editing. Go wild! =)


I agree with what Snap said. Any submission for Fallout 2 should be as in depth as possible, not to mention this one doesn't exactly meet the guidelines we put in place to begin with. Not to say it is bad, but it could be better. Snap said pretty much what I was going to say, so I will leave it at that. Nice job overall and welcome to NMA. Please refrain from talking about the other stuff if possible. I would love to see this sub-forum do much better than it has. I've even considered changing it to Top 50 RPG's, but that feels like quitting in a way, although I was leaning that way for awhile, with the severe lack of...interest I suppose. But I won't do that unless necessary.
 
Yamu said:
I wasn't directly involved with events, so take this with a grain of salt, but from what I recall, the majority of the active management were taking a passive, wait(pessimistically)-and-see approach to reporting, and Rosh favored more active reporting and a more resolute Fallout-3-will-be-bad-and-Beth-should-feel-bad tone. (In fairness, it's true that there wasn't a lot of Earth-shattering exclusive F3 pre-release content showing up here at NMA, but we were blacklisted pretty early on for our criticality, a no-no in modern <s>studio fellation</s> game journalism.)

I'm sure there were other factors, too. He had a big personality. Big personalities tend to generate friction. We can at least be sure that he left of his own accord and that he wasn't, at last glance, dead.

So Bethesda blacklisted NMA for being to negatively critical about F3?

They would have sent all the mods free copies (not that they wanted them anyway but...) if you weren't blacklisted right?
 
SnapSlav said:
And by all means, don't be afraid to edit and improve your posts (like this submission). There's no time limit to being able to do so, and for the sake of its credibility and the wealth of information you can provide, most of us really encourage users such as yourself to return to their posts and add more enjoyable details via editing. Go wild! =)

I edited all of my submissions at least 5 times.
 
This game lost atmosphere but gain more content. Actually some peoples may say that it have own unique new style and therefore may be the best part, but i think that game gain most fans from part 1
 
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