hans_sanitizer
First time out of the vault

Underrail, 6-Dec-2012 (alpha release updated regularly)
Stygian Software
PC (windows)
Availiable on Desura (alpha funding model)
http://www.underrail.com
Description from the about section of the website:
Why is this game a classic:
I feel this game is a classic because it is the closest I've seen a game come to giving me the feeling I had when first playing fallout 2.
It has the old isometric feel, the dialogue is good and the developer has a knack for crafting an immersive world for the player.
Combat system description:
The combat is turned based, basically very similar to fallout 1-2 and other black isle turn based games. There is the use of psionics which is very close to magic.
The Bad:
The game is not done, but should be released in the later half of 2013.
My advice is to check the game out yourself before coming to a conclusion, there is an alpha demo on the site that you can download.
Stygian Software
PC (windows)
Availiable on Desura (alpha funding model)

http://www.underrail.com
Description from the about section of the website:
Summary
Underrail is an old school turn-based isometric indie role playing game that focuses on exploration and combat. It's inspired by western RPG classics such as Fallout, Arcanum, Neverwinter Nights and System Shock 2.
Story
The game is set in a distant future, when the life on the Earth’s surface has long since been made impossible and the remnants of humanity now dwell in the Underrail, a vast system of metro station-states that, it seems, are the last bastions of a fading race. The player takes control of one of the denizens of such a station-state whose life is about to become all that much more interesting and dangerous, as our protagonist is caught amidst the conflicting factions of the Underrail as they secretly but violently struggle for the Humanity’s last gem of hope.
Features
Great character customization possibilities through stats, skills,feats, items and more that allows for many different play-styles
Tactical turn based combat that utilizes weapons,energy shields, grenades, psi abilities and more
Vast underground world to explore: city states, abandoned building complexes, natural caverns, secret areas and more Elaborate item crafting system
Why is this game a classic:
I feel this game is a classic because it is the closest I've seen a game come to giving me the feeling I had when first playing fallout 2.
It has the old isometric feel, the dialogue is good and the developer has a knack for crafting an immersive world for the player.
Combat system description:
The combat is turned based, basically very similar to fallout 1-2 and other black isle turn based games. There is the use of psionics which is very close to magic.
The Bad:
The game is not done, but should be released in the later half of 2013.
My advice is to check the game out yourself before coming to a conclusion, there is an alpha demo on the site that you can download.