Well some of you guessed it, the surprise is our interview with Leonard Boyarsky of Troika Games. We talked a little about the actual engine and a little about everything, we were also able to obtain yet another exclusive screenshot of the title/tech demo. Here's a snibblet from the interview:<blockquote>Q: Does this engine support destructable terrain/buildings/items ala Silent Storm ?
A: It can, but we haven’t put that into it yet. Not sure if that’s something we’d concentrate on, it really depends on the type of game we end up making. Game development is all about trade offs in determining what features you will focus on and which will have to remain on the drawing board. At least if you’re a developer without unlimited financing that’s the way it goes.</blockquote>And without further ado here's the screenshot:
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I'd like to thank Leon for taking time from his busy schedule to answer these questions and also for getting us a screenshot, cheers mate!
Link: NMA's chat with Leonard
A: It can, but we haven’t put that into it yet. Not sure if that’s something we’d concentrate on, it really depends on the type of game we end up making. Game development is all about trade offs in determining what features you will focus on and which will have to remain on the drawing board. At least if you’re a developer without unlimited financing that’s the way it goes.</blockquote>And without further ado here's the screenshot:
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I'd like to thank Leon for taking time from his busy schedule to answer these questions and also for getting us a screenshot, cheers mate!
Link: NMA's chat with Leonard