Talking Heads

Discussion in 'Fallout General Modding' started by Continuum, Jan 18, 2010.

  1. CPL

    CPL Still Mildly Glowing
    Modder

    Mar 16, 2013
    Pretty cool stuff. :cool: I think the second Vic head looks a little too pasty for someone that travels around a lot in a sunny environment. Unless he's like a vampire and only goes out at night and hides in some cave during the day. :razz:
     
    Last edited: Oct 11, 2014
  2. Drobovik

    Drobovik Vault Archivarius Modder

    Jun 20, 2011
    Ok, couple more screenshots. Miria (F3 Buttercup) and robodog (K-9)
    Now, let's see if I can fully implement Vic into RP with mood reactions and all.


    Different version of Goris





    PS: Miss Miria Buttercup can blink now!

     
    Last edited: Oct 13, 2014
    • [Like] [Like] x 2
  3. Drobovik

    Drobovik Vault Archivarius Modder

    Jun 20, 2011
    New backgrounds for talking heads.
    Klamath (credit to Mr.Wolna)
    Camping in the Wastes
    Military Base Mariposa (inside)
    Toxic Caves (credit to ramboose)
    New Reno
    Arroyo, inside Temple (made by Mr.Wolna)
    Arroyo, village, day (made by Mr.Wolna)
    Arroyo, village, night
     
    Last edited: Oct 27, 2014
  4. .Pixote.

    .Pixote. Venerable Relic of the Wastes
    Modder

    Sep 14, 2009
    any chance to show those backdrops without the head, etc?
     
  5. Drobovik

    Drobovik Vault Archivarius Modder

    Jun 20, 2011
    Here you go

    Navarro one is quite "hacky". My gimp skills are lacking:). But it looks nice in game. Talking head is in the way.
    Reno is kinda crooked. Maybe you can lend a hand with this one?:wink:

    I got many more raw images to come up with backgrounds.

    Glow (request from Mib88)

     
    Last edited: Oct 27, 2014
  6. Drobovik

    Drobovik Vault Archivarius Modder

    Jun 20, 2011
    Gang leader Lara from Den (based on female gang leader Muma from Dredd movie)

     
    Last edited: Oct 29, 2014
  7. J_Fred

    J_Fred Long time lurker

    Dec 22, 2013
    These are all just superb... The green Goris with the cloak is well done, though the color of his skin may be a bit strong.

    Any plans on implementing these as a modular add on for F02 or the RP?
     
    Last edited: Oct 29, 2014
  8. Drobovik

    Drobovik Vault Archivarius Modder

    Jun 20, 2011
    @J_Fred

    Thanks for the feedback. To answer your question, yes, I'm planning on releasing an add-on for RP once I got enough decent content compiled together.
     
    Last edited by a moderator: Jan 9, 2016
  9. CPL

    CPL Still Mildly Glowing
    Modder

    Mar 16, 2013
    This would be a nice addition to the game, that's for sure.:cool:
     
  10. J_Fred

    J_Fred Long time lurker

    Dec 22, 2013
    Hell, just a couple of talking heads at the time would be more than enough.
     
  11. Drobovik

    Drobovik Vault Archivarius Modder

    Jun 20, 2011
    To give this thread a bump. Here is a link to the thread on russian fallout forum that has samples of more talking head ripping 'n' flipping. Check out the pics from page 10 onward.
     
  12. J_Fred

    J_Fred Long time lurker

    Dec 22, 2013
    Man... it so impressive how far this game is still going in the form of mods.
     
    • [Like] [Like] x 1
  13. CPL

    CPL Still Mildly Glowing
    Modder

    Mar 16, 2013
    Yeah, there's quite a few talented people around here that keep it going. It's amazing how a game that's pushing 20 years old has that kind of longevity to where people are interested to that degree.
     
  14. Endocore

    Endocore Look, Ma! Two Heads!
    Modder

    Mar 14, 2010
    Somehow I missed this before. Keep up the great work! That Miria is very lovely-- might even be a problem to ask her to do embarrassing things while looking into those starry eyes. :shock: How far along is that particular project?
     
  15. Drobovik

    Drobovik Vault Archivarius Modder

    Jun 20, 2011
    @Endocore
    Well, I'm maybe third of the way done with what I wanted to do. I am planning on adding TH portraits (some animated, some not) to all recruitable NPCs and some major in-game characters like New Reno bosses, Metzger, etc. And of course a dozen new backgrounds for them.

    When putting them together I'm trying to adhere to fallouty look as much as possible. So hopefully people could use them to expand on their game's experience.

    I'm no master photoshoper, so for some pro artists my efforts will look amateurish but hey everybody has to start somewhere:)
     
    Last edited: Dec 10, 2014
  16. Erer08

    Erer08 First time out of the vault

    May 26, 2014
    These are all nice, but what about the voices?
     
  17. Drobovik

    Drobovik Vault Archivarius Modder

    Jun 20, 2011
    I've done only Vic in English so far.

    Lil demo of what's done.

    Just unpack data folder into RP folder replacing the original files.
     
    Last edited: Dec 28, 2014
    • [Like] [Like] x 2
  18. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Oh man, that was a dream of mine! Perhaps decades from now when I'm able to replay Fallout 2 again this will now be a reality.

    As for Vic, why the custom backdrops? I prefer sticking with the official ones, but the fact that people are making new ones is cool. I always support modding.
     
  19. Drobovik

    Drobovik Vault Archivarius Modder

    Jun 20, 2011
    New backgrounds, because not all locations have them and some are inaccurate. Like New Reno one. With Children of Apocalypse symbol on the wall.
    Now, with this addon, there will be desert, mountain and ocean backgrounds depending on the random encounter map when you talk to your party members. Here are screenshots of missing mountain and ocean.
     
    Last edited: Jan 4, 2015
  20. coldroll

    coldroll Fuck Bethesda

    Jul 4, 2012
    Amazing work! how's the progress on the mod going? Are you making talking heads for all the npc's or just some of them? Because so far this looks great! I can't even imagine how much more awesome Fallout 1 and 2 could be if every character had a talking head.