To DO LIST:
1. Implement Vic's lip syncing and voice over - DONE, not quite perfect, but playable. Would need adjustment in the future.
2. Finish Lenny - DONE. Finalized the head art concept. Good possibility of animated head vs static one.
3. Finish Goris - Concept eye blinking animation is done. Still debating on what kind of face, horn, eyes combo is best.
4. Finish Skynet - Have a concept done. Will be animated thanks to the head from now defunct FMF mod.
5. Finish dog NPCs - only statics are planned at this time. As an extra treat, beloved Dogmeat will get new unique critter animations including kevlar armor ones. Thanks to Olympus 2207 mod.
6. Finish Miria - Do like F3 Buttercup for the role, but concept not finalized yet.
7. Finish Davin - just early ideas for now.
8. (Optional) Make TH for RP EPA companions
9. Implement new TH backgrounds for locations that could use them to enhance gameplay experience. - Few are done, more planned. Check out links I posted in this thread for samples.
10. Implement THs for various main non-companion NPCs. In particular, would like to spice up New Reno crime families.
- Metzger is DONE. (Thanks to Continuum, I believe)
- Miss Kitty is DONE
- New Reno bosses are DONE (Salvatore was made by Jotisz, big thanks; Bishop was put together from one of the images I collected; Mordino uses Gizmo frms from FO1; Wright is a combo of Overseer and Butch frms.)
- Lopan and Dragon are DONE. Iconic FO2 characters.
1. Implement Vic's lip syncing and voice over - DONE, not quite perfect, but playable. Would need adjustment in the future.
2. Finish Lenny - DONE. Finalized the head art concept. Good possibility of animated head vs static one.
3. Finish Goris - Concept eye blinking animation is done. Still debating on what kind of face, horn, eyes combo is best.
4. Finish Skynet - Have a concept done. Will be animated thanks to the head from now defunct FMF mod.
6. Finish Miria - Do like F3 Buttercup for the role, but concept not finalized yet.
7. Finish Davin - just early ideas for now.
8. (Optional) Make TH for RP EPA companions
9. Implement new TH backgrounds for locations that could use them to enhance gameplay experience. - Few are done, more planned. Check out links I posted in this thread for samples.
10. Implement THs for various main non-companion NPCs. In particular, would like to spice up New Reno crime families.
- Metzger is DONE. (Thanks to Continuum, I believe)
Last edited: