Wild_qwerty
Sonny, I Watched the Vault Bein' Built!
I heard the worst Supernerds are the ones who make the mods, now that is really nerdy
Mr. Teatime said:Someone needs to tell me what HayT and Ropekid say after page 13. I couldn't access further, they wanted me to pay to access a forum.
Based on the fact that I had to keep this secret, you can trust that even if I knew any details on the project, I wouldn't really be able to talk about them. I imagine at some point, we're going to be doing some hiring. I also imagine a lot of decisions are going to be made - some of which I have no doubt will piss people off.
Briosafreak said:Based on the fact that I had to keep this secret, you can trust that even if I knew any details on the project, I wouldn't really be able to talk about them. I imagine at some point, we're going to be doing some hiring. I also imagine a lot of decisions are going to be made - some of which I have no doubt will piss people off.
See the bold part? MORROWIND WITH GUNS HERE WE COME!
Lost any doubts just by reading that he was already making fun of us BEFORE the reactions became more loud, but seeing that sentence i have no doubt who those decisions are going to piss off. It`s us alright. He doesn`t have a clue what he just got himself up.
Finger: The diehard Fallout fans are demanding that Fallout 3 take place from a top-down view and that its combat will be turn-based. I've read many comments that say it's not Fallout without these elements. What can you say to those fans right now to ease their minds?
Pete Hines: Until we show the game itself, nothing we say will ease their minds.
Hardcore Fallout fans are already registering accounts on the Elder Scrolls forums for the sole purpose of telling us how much we suck, and that this is the worst decision in the history of the industry. Hooray!
I felt a little guilty posting this, knowing that ropekid was going to see it. I certainly understand his frustration, and I hope that we don't let him down.
To the folks asking us to not make Fallout just like Morrowind:
Gee, thanks. We never would've thought of that, had you not mentioned it. I was already writing up design docs that included entire plot lines about cliffracers; I guess maybe now I'll get rid of those, thanks to your quick thinking.
Edit: I tried to register an account at NMA to tell them how much we appreciate their support, but I never got the confirmation Email. Looks like their forums are down now, so no big loss I guess.[...]
I am desperately trying to keep up with everything being posted here, on the official forums, NMA, and a few other places. (I stopped reading RPG codex because it made my head hurt.)
I also need to find time to play through Fallout 2 now, which is a game I never got to. Don't know when the hell that's going to happen, as I'm a little behind on work as it is.
Edit: personal thought - I find it fascinating that so many people simply assume we're going to re-texture Morrowind, change a few lines of dialogue, and release a new game. Aside from the fact that I've already said we recognize that the Fallout world is one QUITE different from the Elder Scrolls, I know all too well where Morrowind fell short, and I assure you that we're quite capable of learning from it.[...]
Thanks for all the words of support, folks.
The SuperNerds are already demanding answers about how the game's going to play (they're clogging up my oh-so-pristine, military-state-run, official forums right now, with their fluids and diseases) and the fucking ink on the deal isn't even dry yet.
Based on the fact that I had to keep this secret, you can trust that even if I knew any details on the project, I wouldn't really be able to talk about them. I imagine at some point, we're going to be doing some hiring. I also imagine a lot of decisions are going to be made - some of which I have no doubt will piss people off.
I guess all I can say for now is that I really hope we can put together something that lives up to (realistic) expectations. I, for one, am very excited to have a chance to work on something that's so fundamentally different from Morrowind.
Yeah, you'd think the Gamespot interview would've calmed them down some, but now they're more angry than ever. NERD RAGE!
Can someone explain why there is still a Fallout community and why it appears to be full of some of the most pessimistic, xenophobic, and generally fanatical people ever?
After calming down and actually reading the thread, I have to say I don't care about perspective, and I don't care about the combat system, as long as I can once again roam post-apocalyptic America in a TRUE, story-driven RPG.
That's easy: All of the normal people are no longer a part of the "Fallout Community", they're just fans of the games. The people who are a part of the "Fallout Community" have been refined and distilled over time into glittering gems of hatred.
I'm sure the project is in capable hands and I'm curious to see how this comes out. I can't wait to see the setting (like does this take place during/after/shortly after the epilogue of Fallout 2 or Fallout:BOS). WIll there be Reavers or the Calculator's Robots at all... that kind of thing.
I can't wait to take up my old mantle of the "charismatic pussy who can barely hold a gun".
Bradylama said:Way to add fuel to Pete's fire, guys.
jaberwocki said:I think I might hayt him.
Bradylama said:Way to add fuel to Pete's fire, guys.
Way to add fuel to Pete's fire, guys.
We at NMA welcome the Bethesda developer and wish him the best luck for HIS FIRST game of Fallout2