Just listened to both the Giant Bombcast and Rebel FM where the hosts complained about not being able to play the game past the ending, and honestly, I'm a bit perplexed as to why this is such big issue. I'd hate to be called an Obsidian apologist, but given how there's a lot to decide in that last stretch, I can totally understand how making a DLC pack expanding on the ending would be a more daunting task than making Broken Steel for Fallout 3 given that the Gamebryo engine's scripting is rather infamous for its stumbles in causality.
Much as I like those podcasts, is it really that big of an issue to save before that ending sequence (where they tell you with 300 feet tall neon letters "THIS IS THE END SEQUENCE"), and, you know, not play the ending until those DLC packs come out?
And for anyone who has a computer with the horses (and half a brain), there *is* a rather popular mod that lets you play past the ending (something I've nonetheless found a bit redundant given the above).
Much as I like those podcasts, is it really that big of an issue to save before that ending sequence (where they tell you with 300 feet tall neon letters "THIS IS THE END SEQUENCE"), and, you know, not play the ending until those DLC packs come out?
And for anyone who has a computer with the horses (and half a brain), there *is* a rather popular mod that lets you play past the ending (something I've nonetheless found a bit redundant given the above).