CT Phipps
Carbon Dated and Proud
You didn't actually read them, did you?
Prone Squanderer requested my opinion them.
Shame, Jo'Geran.
Shame.
Mind you, there's nothing actually wrong with the quest even if it's not particularly inspiring. If they'd left out the Great War element, then you'd have a story of a ghoul child playing out in the streets who gets himself locked up in a fridge only to need rescuing. Absolutely nothing would change other than the bizarre premise's plot hole disappearing. You also didn't need it to be a ghoul child and it could just be a normal child.
I will say that A Kid in the Fridge at least provides you with the opportunity to make the Sole Survivor be an asshole. That's fairly rare
Also, at the risk of disturbing questions but WHY does the Gunner want a ghoul boy as a slave?
It doesn't show that he does but he also lives on the ocean and isn't trapped in the Yangtze. The submarine isn't sealed over or anything. Theoretically, he could go fishing, scavenge, or hunt on the nearby island or any number of other things.
In this case, Kid in a Fridge is a quest which gets a lot of vitriol for the fact it completely forgets the "rules" which Fallout operates on for its characters. An equivalent would be meeting a woman who is the daughter of a Draugr in Skyrim, forgetting that they're immortal corpses and not vampires.
Anyway, thanks for telling us your thoughts on these two quests, I'm a little surprised you didn't like Kid in the Fridge.
*JO'GeranShame, Jo'Geran.
now you're just being petty.*JO'Geran
Capital letters are important.now you're just being petty.
You don't really "make him a robobrain", though, it's just cosmetic. There's not actually some story element about how Codsworth's memories are transferred to some ancient blank slate criminal brain or something. It's just changing his model on the robot workbench.Interestingly, Automatron actually provides you a similar option for Codsworth as I believe making him a Robobrain achieves a similar (albeit more gruesome) result. I'm also inclined to agree with @Prone Squanderer that they're not sentient like the robots of the USS Constitution.
You don't really "make him a robobrain", though, it's just cosmetic. There's not actually some story element about how Codsworth's memories are transferred to some ancient blank slate criminal brain or something. It's just changing his model on the robot workbench.
which is where you find dogmeat the third... making the location basically a joke on dog boners. just sayin'.Red Rocket Station
which is where you find dogmeat the third... making the location basically a joke on dog boners. just sayin'.
37...
37?!?!?!
You're a writer. Try to avoid this and see why Fallout 4 fits the definition and the old games don't. I don't care how clever the companions act when they have amnesia like you blowing up The Railroad and Piper saying "I can't believe you did that" while fucking you the next sentence never to mention it again. Compare that to Fallout 2 where Marcus would freak out and gun you down if you fucked up. The whole plot is filled with idiotic writing like not being able to talk out some sort of deal where you run the Institute while working for the Railroad WITHOUT MURDERING EVERYTHING! I mean you are head of the factions in name only. The player has no control. Bethesda is awful at trying to write like Obsidian.