Carsten Strehse, lead developer of the Fall, continued his developer diary on RPG Vault. A bit:<blockquote>Occasionally, battles can take place on nearly the whole map. In this case, Auto-Pause becomes a very efficient tool in order to manage the complexity of combat at such a large scale. One naturally zooms out with the camera in situations like this. Whenever an Auto-Pause occurs, the game will display a small message listing the reason for it. If you consider it significant, you can zoom to that event by simply clicking on the message. If it's not that important to you right now, you just ignore it. I think this is the best approach. When we started testing the combat system, it turned out to be quite annoying and irritating when the camera was zooming to every single Auto-Pause event automatically.</blockquote>Link: Developer Diary on RPG Vault
Spotted on RPG Codex
Spotted on RPG Codex