The Railroad

Why are they so engaged in freeing synths when there are still people dying of thirst and hunger or just the extremes amount of violence.
I'd ask PETA that same question. If I could manage to have a conversation with someone from PETA without slapping them in the face.

Yeah, well PETA don't live in a post-apocalyptic hellhole where even the main city has raiders, mutants and feral ghouls living next door. There's a reason you don't have any PETA divisions in war-torn countries like Somalia. They have many, many other things to worry about.

@MercenarySnake: you don't have to join them. You just get to their basement, give them the chip, they decode it and you can go on your way ignoring them for the rest of the game. If they annoy you (like me), the Brotherhood or Institute quest line has you exterminate them if it makes you feel better.
 
If you had a clandestine organization conducting very secretive and dangerous business - the kind of actions that cause the Institute, an organization with the most advanced technology the world has ever seen, to attempt to track you down and eliminate all of you - wouldn't you make the password to your secret base something other than the name of your organization?

That is to say, if you were part of a group calling themselves The Railroad, would you set the password to your secret base to "RAILROAD" thinking that is a good idea?

Would you also then write this password on the ground in the Boston ruins so that any schmuck can follow a red line to your secret base? Do you think the Institute, an organization with teleportation technology, would not figure that out? I'm just asking questions...

One, the Railroad are believed to be incompetent and ineffective and they only start to become a concern during the time of the events of Fallout 4, as Father and a few other NPCs mention. As a result, the Institute would put little to no effort into finding a group that insignificant. And even if they were considered significant, the Railroad's last HQ, the Switchboard, was raided by synths to the point that the Railroad nearly collapsed. The Institute would consider them little to no threat after that, and either way they would not be putting much effort into surface operations to locate the Railroad.

Their resources for surface ops are very limited - they have a limited number of Coursers, which are spread thin across all of the East Coast hunting down synths or inside the Institute itself, shutting down dissent, or just there to guard the main halls for no reason thanks to the paranoia of all Institute division heads. Their only other option is to use Kellogg, which they only acquired recently, and was using for other operations, or send Gen 1s and Gen 2s everywhere to scour everything, which would raise too much suspicions.

The Railroad, much like the Institute is one of the mostly poorly designed and though out factions in FO4. Also one of the most down right silly too. "Yeah we save Synths, but only the Gen 3 ones. Screw the Gen 1 and gen 2's!"

Deacon mentions this in the first quest for the Railroad. It's a subject of controversy within the Railroad itself. Some of them believe they should be granted equal rights and saved just like every other synths, while some believe that they're essentially the same as Protectrons and Turrets and other low-intelligence robots. The line between programmed intelligence and actual sentience becomes thin, which means some of their members, like Glory, will refuse to take part in operation involving killing any Gen 1s and Gen 2s.
 
I figured out why the railroad hates me, some how I started the quest, synth retention. But I was forced me to talk to the department head so what the hell was suppose to say to avoid that?
 
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