The game stopping bug, whitch I also mentioned in my previous post (the boat escape part in the underground) was fixed by official patch 1.2. Ok, it came a bit late, so I lose.
As for change logs. Let's take this random one from version 2.0:
All dialogues matched to speech and fixed thoroughly by RobinHood70.
Bugfix.
Repaired a lot of lines that were not audible to female characters.
Bugfix.
Removed Empire key after use and continued standardizing many names.
Bugfix, since this is behaviour that is inconsistent with the rest of the game. Standardising the names is intended to make further bugfixes easier, but not a real bugfix.
Made Prince react to Persuasion for money when sending you to Ming.
Mod.
Restored additional lines of Jack, Imalia, Ming-Xiao and the cabbie.
Bugfix/re-adding already created content.
Fixed money bugs with Bill, Hatter, Heather, Misti and prostitutes.
Bugfixes.
Made Empire clerk bisexual, responding to Seduction from either sex.
Possible bugfix, although uncertain.
Restored Ventrue specific Prince dialogue and more cut extra lines.
Again, re-adding cut content.
Removed an exploit with Copper and fixed Jeanette taking your knife.
Bugfixes.
Restored unused Nosferatu and Malkavian lines of Tseng and Wong Ho.
More re-adding creation of content.
Fixed possibility of Beckett not talking on return from the Society.
Bugfix.
Corrected bug caused by 1.9 corruption that broke Chinatown quests.
Restored feeding on rats that would not work for some people in 1.9.
Fixing created bugs.
Lessened MAC-10 kickback on firing with increasing firearms skills.
Changed content/balancing.
Moved dance spot at club Confession because of the cross-zoom error.
Bugfix.
Made crossbow bolts purchasable sooner and added a doll easter egg.
Silliness.
Provided baseball bat and tire iron to anyone skipping the tutorial.
Balancing.
Corrected Hitman quest rewards and added peace-talk lines for both.
Bugfix/adding content.
Fixed problems with morphine quest and more after angering Mercurio.
Bugfix.
Cut exclamation of Nadia that was audible when she was not present.
Bugfix.
Removed the annoying sidetable in Gary's lair and hid two map holes.
Bugfix.
Changed wrong status display for the power of pump 118a in warrens.
Bugfix.
Most of the fixes are not bug related. Rather polishing grammer , balancing game in the fashion author's see appropriate and getting rid of some annoyances.
It seems you can't count. See above, I counted 13 bugfixes and several occurrences of re-adding cut content. The majority of items in that patch is bugfixes.
And yet again, you are missing my point. Whether or not they *also* change the game and add content is completely irrelevant to whether or not they *fix bugs*.
Gnidorologist said:
All major bugs were fixed with patch 1.2, really. I've replayed the game for several times with the original patch installed (not completing it though) and there were no gamestoppers, no reoccuring, irressistible gltiches.
YET again: the fact that you do not encounter and/or notice bugs does not mean they don't exist.
Yeesh.
Other than that, you are also wrong. More bugs have been fixed by fans than by the Troika team by now.