Briosafreak
Lived Through the Heat Death
Here`s a small post by "someone" on the BIS feedback forum:
<blockquote>I wish. I did have some screenies of the opening level of the demo, but unfortunately they're all gone now. Perhaps one of the others can help out.
The main menu is nothing compared to the actual game. Many jaws hit the floor the first time we saw a complete level. The PC strode into a burnt-out cityscape, the ruins of tall buildings casting deep shadows on the ground, the wind kicking up dust as the PC walked along. There was even Fallouty funeral music Sawyer found somewhere.
Now all I have to say is "Arrrrgh!" </blockquote>
I`ve added this in the same thread:
<blockquote>Fighting fierce dogs in the outskirts of Denver, passing through the ruins with your clunky robot companions, starting not in one location but choosing several ones, in a world again on the verge of conflict, with general decay and 50s style b52 hairs on the female NPCs, that would be just...great.
The people that made this things should be proud.</blockquote>
<blockquote>I wish. I did have some screenies of the opening level of the demo, but unfortunately they're all gone now. Perhaps one of the others can help out.
The main menu is nothing compared to the actual game. Many jaws hit the floor the first time we saw a complete level. The PC strode into a burnt-out cityscape, the ruins of tall buildings casting deep shadows on the ground, the wind kicking up dust as the PC walked along. There was even Fallouty funeral music Sawyer found somewhere.
Now all I have to say is "Arrrrgh!" </blockquote>
I`ve added this in the same thread:
<blockquote>Fighting fierce dogs in the outskirts of Denver, passing through the ruins with your clunky robot companions, starting not in one location but choosing several ones, in a world again on the verge of conflict, with general decay and 50s style b52 hairs on the female NPCs, that would be just...great.
The people that made this things should be proud.</blockquote>