Honestly, i think Beth did quite a few things right with fallout 3. Before coming to NMA i had no idea how hated this game really was. Most of the arguments against it are quite valid, but it is a game i enjoy and still play regularly.
Although dated, even when it came out, i really like the art style. The buildings, the enemies, just the overall atmosphere really captured the essence of a post apocalypse to me. (regardless of scientific accuracy) Unfortunatly gamebryo sucks and makes everything look generic, but i like the concepts. The weapons, especially the unique variants and the dlc weapons. Trying to collect them all adds to my overall hours played greatly. In particular, i really liked the weapons in mothership zeta even though the whole dlc was a bit over the top. Dlc was done well, really worth the money compared to other triple A devs. Really if you compare Beth to most triple A studios, they put a lot more thought into their games, now wether that is just a sad observation on the video game market or not, it is true. The little details are really interesting to me as well. The ham radios that give you morse code signals, the terminal stories, the random encounters, etc.. they make the world feel more alive where as the rest of the game lacks in that aspect. My biggest problem with the game and other beth arpgs is their engine. Call it gamebryo or creation, the engine is too limiting to make a truly realistic world. IMO but the games believability =/= the enjoyment i have playing it. As an rpg the game falls short in many ways. But as an action/adventure game it excels. I can understand why people say the game is easy, due to the massivly exploitable special/skill/perk system and the terrible enemy AI, but if you just play an average character with the difficulty up to very hard some quests can become pretty difficult. For instance i just played through reilys rangers with a lvl 28 character. on every floor of the statesman there was at least one sm overlord and multiple masters. an overlord with a tri beam will kill a power armored player in 3-4 shots and even with 100 in energy weapons, the alien blaster takes at least 8 shots to drop an overlord. Reavers and albino scorpions have similar strengths. The arguement can be made that they are just bullet sponges, and their AI is still iffy at best but they can kill you quick. Had i not had the ghoul mask the 4 reavers that spawned in the presidential metro during broken steel would have absolutly annihilated me.i agreethat overall f3 is not a very difficult game but the combat being as user friendly as it isnt and the enimies being able to tank your sorry ass can give you a bit of a challenge. But the concept that its too easy because you are automatically made godly is bs because you can play without exploiting their poorly balanced system. Overall as previously stated i enjoy Fallout 3. It may not be a great Fallout game or a masterful story; but it succeeds as being a game that is fun to play and a great world to explore.